S&box Wiki

Plane

Plane

Fields

Properties

Vector3 Origin { get; }

Methods

float GetDistance( Vector3 point )
static Vector3? GetIntersection( Plane vp1, Plane vp2, Plane vp3 )
Gets the intersecting point of the three planes if it exists. If the planes don't all intersect will return null.
bool IsInFront( BBox box, bool partially = False )
Vector3? Trace( Ray ray, bool twosided = False, double maxDistance = double.MaxValue )
Trace a Ray against this plane

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