Revision Difference
Custom#547939
<cat>Model.Advanced</cat>⤶
<title>Custom Vertex Weights</title>⤶
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# Introduction⤶
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**Custom Vertex Weights/Normals** in the engine smooth out your mesh in terms of shading.⤶
This is only really used when your model is capable of being applied with expensive tangents.⤶
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<note>This will **uncompress** your vertex data with 32bit, **default** (compressed) is 8bit</note>⤶
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## Guide⤶
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We need to add **RenderMeshMarkup** to the mesh you want to apply it to:⤶
<upload src="b0065/8dabd05117b3c07.png" size="6306" name="search.png" />⤶
Then we need to check **"Use Expensive Tangents"**:⤶
<upload src="b0065/8dabd059671a1be.png" size="11179" name="tangents.png" />⤶
<upload src="b0065/8dabd0ad2b404ed.png" size="334183" name="beforeafter.png" />⤶
In a sense, this will make your model look better.