Uploading assets
Uploading assets
You can upload loads of different assets to asset.party for other people to use. This is a very similar process to uploading a project. These assets can be used by developers within games or maps, or by players within supported games.
Currently supported assets include:
Uploading your asset
If you want to upload an asset, first select it in the Asset Browser in the Editor.
In the inspector, select Publish as package.
Edit the settings. You can specify things like the title and tags - these are what will be used to identify the model on asset.party - and the organisation to upload to.
Once you're done, click Upload to Asset Party -OR- click Save, then close the window, then click Upload. Follow the steps given by the upload wizard.
Once you've uploaded the asset, you should see something like this:
You'll then be able to view it on asset.party, and people will be able to use it within their games.