Glass Shader
Glass Material Shader
Quality
Users can select between a simple, efficient rendering method or a more accurate, physically accurate shading technique.
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Glass Blur
The shader allows for control over glass blur by adjusting roughness values. A slider can be used to modulate the blur effect.
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Refraction
The index of refraction can be adjusted within the shader to achieve desired visual effects.
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Overlay Layer
This feature is useful when adding elements on top of the glass material, such as grime or grating patterns.
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Shadows
Shadows are approximated by the diffraction of glass, and can be controlled by adjusting the albedo tint color and roughness values.
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