S&box Wiki

Light Entities

We advise against using this. It may be changed or removed in a future update.

Visual Representation

Here's a GIF for people who don't quite know what all 3 light entities do:


Keep in mind, light preview doesn't account for indirect lighting.


  1. light_omni (point lights)

    • Useful for quick, lazy lighting for your map when you want to test it
    • For ceiling lights, wall lights, etc.
  2. light_spot (spotlights)

    • Convincing and real-looking spot lighting, easily customisable
  3. light_ortho (straight, orthographic lighting)

    • Used for something like forced light creeping out of a window or anything

Hope this explained everything you needed to know!