A Scene Object will automatically inherit tags from the Entities that own them.
All Particles will automatically have the
particles tag applied to them.
The game world including all Hammer meshes and static objects will automatically have the
world tag applied to them.
All lights automatically have the
light tag applied, but some lights will have additional tags applied such as
You can change which Entities or Scene Objects a Camera should render by adding any tags associated with them to either
ExcludeTags on the camera.
If this set contains any tags, the camera will only render Entities or Scene Objects that have any of these tags.
If this set contains any tags, the camera will exclude Entities or Scene Objects that have any of these tags from rendering.
If you had a minimap in your game and you wanted its camera to only render the world and nothing else, you could do this: