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Editor#546328

<cat>Dev.Intro</cat>⤶ <title>Editor Mode</title>⤶ ⤶ ⤶ # Editor Mode⤶ ⤶ The Editor is how you develop any content in s&box.⤶ ⤶ <upload src="a5727/8d9de894719815e.png" size="1643739" name="image.png" />⤶ ⤶ # Opening in editor mode⤶ ⤶ To open the game in editor mode you can either append `-tools` to your launch parameters or open `sbox-dev.exe`.⤶ ⤶ # Tools⤶ ⤶ Tools can be accessed from the Tools main menu entry, or from the hotbar - these are all self explanatory for editing different asset types.⤶ ⤶ <page>Dev_Tools</page>⤶ ⤶ # Addon Manager⤶ ⤶ Add, create, enable/disable addons through the addon manager.⤶ ⤶ Every type of content is an addon; games, maps, etc.. creating new addons is as easy as pressing `Addons -> Create New...` and following the dialog.⤶ ⤶ <upload src="a5727/8d9de839fcae5cd.png" size="1774" name="image.png" />⤶ ⤶ <upload src="a5727/8d9de8185198378.png" size="10526" name="image.png" />⤶ ⤶ Different addon types can be selected from the dropdown.⤶ ⤶ <upload src="a5727/8d9de8b10d18773.png" size="4006" name="image.png" />⤶ ⤶ # Inspector⤶ ⤶ You can inspect and modify entities or panels in your game at runtime through the inspector.⤶