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<cat>Dev.Intro</cat> <title>S&box editor</title> # The S&box editor The Editor is how you develop any content in s&box. The Editor is how you develop any content in s&box. <upload src="a768a/8da71da3870a868.png" size="1369433" name="S&amp;box_Editor_July29th2022.png" /> ⤶ # Opening in editor mode⤶ To open the game in editor mode you can either append `-tools` to your launch parameters or open `sbox-dev.exe`. ⤶ ## Opening the S&box editor⤶ To open the editor you can either append `-tools` to your launch parameters or open `sbox-dev.exe`. # Tools Tools can be accessed from the Tools main menu entry, or from the hotbar - these are all self explanatory for editing different asset types. <page>Dev_Tools</page> # Addon Manager Add, create, enable/disable addons through the addon manager. Every type of content is an addon; games, maps, etc.. creating new addons is as easy as pressing `Addons -> Create New...` and following the dialog. <upload src="a768a/8da6519114363e6.png" size="33865" name="sbox-dev_8SvztONjNt.png" /> <upload src="a768a/8da6caea391510e.png" size="34186" name="Addon_creator.png" /> Different addon types can be selected from the dropdown. <upload src="a768a/8da6518354432f6.png" size="12266" name="sbox-dev_yQonVknZ4z.png" /> # Inspector You can inspect and modify entities or panels in your game at runtime through the inspector.