Revision Difference
Editor#547233
<cat>Dev.Intro</cat>
<title>S&box editor</title>
# The S&box editor
The Editor is how you develop any content in s&box.
<upload src="a768a/8da71da3870a868.png" size="1369433" name="S&box_Editor_July29th2022.png" />
## Opening the S&box editor
To open the editor you can either append `-tools` to your launch parameters or open `sbox-dev.exe`.
# Tools
Tools can be accessed from the Tools main menu entry, or from the hotbar - these are all self explanatory for editing different asset types.
<page>Dev_Tools</page>
# Addon Manager
Add, create, enable/disable addons through the addon manager.
Every type of content is an addon; games, maps, etc.. creating new addons is as easy as pressing `Addons -> Create New...` and following the dialog.
<upload src="a768a/8da6519114363e6.png" size="33865" name="sbox-dev_8SvztONjNt.png" />
<upload src="a768a/8da6caea391510e.png" size="34186" name="Addon_creator.png" />
Different addon types can be selected from the dropdown.
<upload src="a768a/8da6518354432f6.png" size="12266" name="sbox-dev_yQonVknZ4z.png" />
# Assets Browser
The Assets Browser is where you interact with and manage all of your content within the S&box editor.
<upload src="a768a/8da71e53ac1d7af.png" size="137059" name="s&box-editor-assetsbrowser.png" />
<upload src="a768a/8da71e8efb60d02.png" size="66722" name="sbox-editor-assetsbrowser.png" />
# Inspector
You can inspect and modify entities or panels in your game at runtime through the inspector.