Revision Difference
Editor#547260
<cat>Dev.Intro</cat>
<title>s&box editor</title>
This is where you develop content for s&box.
<upload src="a768a/8da71da3870a868.png" size="1369433" name="S&box_Editor_July29th2022.png" />
## Opening the editor
Opening the editor is as simple appending `-tools` to your launch parameters or by opening `sbox-dev.exe`.
Opening the editor is as simple as appending `-tools` to your launch parameters or by opening `sbox-dev.exe`.
# Editor Tools
The tools can be accessed from the Tools main menu entry, or from the hotbar - these are all self explanatory for editing different asset types.
The tools can be accessed from the Tools main menu entry, or from the hotbar - these are all self-explanatory for editing different asset types.
<page>Dev_Tools</page>
# Editor Windows
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## Console ⤶
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<upload src="a768a/8da7203d6eeb982.png" size="29949" name="sbox-dev_tChhEAI4GA.png" />⤶
## Game
This is the game window.
This is your main viewport for your game. You have the launcher, basic performance statistics, and status bar controls
<upload src="a768a/8da720e4ccca91d.png" size="821057" name="game_window.png" />
**A** - Choose launch a configuration, start & stop a game.
**B** - Basic performance statistics such as Frames Per Second Average, Frame Time Average (milliseconds), and Approximate Memory Usage.
**C** - Status bar controls.
## Error List ⤶
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Here is where your compile errors & warnings will be. You can choose to have it display from all addons or just one specific addon.
<upload src="a768a/8da720258328a3f.png" size="15830" name="sbox-dev_CHmRT9Ynki.png" />
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## Inspector⤶
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You can inspect and modify entities or panels in your game at runtime through the inspector.⤶
## Assets Browser⤶
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The Assets Browser is where you interact with and manage all of your content within the S&box editor.
<upload src="a768a/8da71e8efb60d02.png" size="66722" name="sbox-editor-assetsbrowser.png" />
## Addon Manager
Add, create, enable/disable addons through the addon manager.
Every type of content is an addon; games, maps, etc.. creating new addons is as easy as pressing `Addons -> Create New...` and following the dialog.
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<upload src="a768a/8da6519114363e6.png" size="33865" name="sbox-dev_8SvztONjNt.png" />⤶
Every type of content is an addon: games, maps, tools, etc.. creating new addon is as easy as pressing **'Addons' > 'Create New...'** or <key>CTRL</key> + <key>N</key>.
<upload src="a768a/8da6caea391510e.png" size="34186" name="Addon_creator.png" />
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Different addon types can be selected from the dropdown.⤶
<upload src="a768a/8da6518354432f6.png" size="12266" name="sbox-dev_yQonVknZ4z.png" />
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## Assets Browser⤶
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The Assets Browser is where you interact with and manage all of your content within the S&box editor.⤶
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<upload src="a768a/8da71e8efb60d02.png" size="66722" name="sbox-editor-assetsbrowser.png" />⤶
>>>Different addon types can be selected from the dropdown menu as shown above.⤶
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## Inspector⤶
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You can inspect and modify entities, assets, and panels in your game at runtime through the inspector.⤶
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### default view of the inspector⤶
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<upload src="a768a/8da72a0a840db10.png" size="131799" name="inspector.png" />⤶
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## Console ⤶
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<upload src="a768a/8da7203d6eeb982.png" size="29949" name="sbox-dev_tChhEAI4GA.png" />⤶
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⤶
## Error List ⤶
⤶
Here is where your compile errors & warnings will be. You can choose to have it display from all addons or just one specific addon.⤶
⤶
<upload src="a768a/8da720258328a3f.png" size="15830" name="sbox-dev_CHmRT9Ynki.png" />⤶