Revision Difference
Editor#548401
<cat>Dev.Intro</cat>
<title>The Editor Overview</title>
# Editor Overview
<upload src="aa125/8dada33bd846270.png" size="1362609" name="image.png" />
## Game View and Launcher
This is your main viewport for your game. You have the launcher, basic performance statistics, and status bar controls.
This is your main viewport for your game. You have the launcher, basic performance statistics, and debug view controls.
### Launcher
The launcher allows you to quickly hop into a game or map. You can click on the dropdown box to list configurations; a bunch of auto-generated configurations will get made for you based on your currently active projects.
The **launcher** allows you to quickly hop into a game or map. You can click on the dropdown box to list configurations; a bunch of auto-generated configurations will get made for you based on your currently active projects.
Click the play button to start a game or map - this will change to a restart button when appropriate.
Click the stop button to stop your current game session.
You can create and modify custom configurations by scrolling to the end of this dropdown and clicking **Edit Launch Configurations**.
## Inspector
You can inspect and modify entities, assets, and panels in your game at runtime through the inspector.
## Assets Browser and Console
### Assets Browser
The Assets Browser is where you interact with and manage all of your content. From here, you can view content from your **local addons** as well as content available on [asset.party](https://asset.party/).
The **Assets Browser** is where you interact with and manage all of your content. From here, you can view content from your **local addons** as well as content available on [asset.party](https://asset.party/). You can also [create and import new assets](Importing_and_creating_assets).
### Console
⤶
The console provides a command-line interface for you to interact with your games and the engine.
⤶
This provides a **command-line interface** for you to interact with your **games** and the **engine**.
## Entity List and Project Manager
### Entity List
This is where you can view what entities are loaded up in your specific game and or map. You can click on them to open them in the Inspector to view their properties in detail.
This is where you can view what **entities** are loaded up in your specific game and or map. You can click on them to open them in the **Inspector** to view their properties in detail.
### Project Manager
⤶
This is where you can [create new projects](CreatingAddons) - things like games, maps, addons, and tools.
⤶
The **Project Manager** allows you to [create new projects](CreatingAddons#creatingprojects) - things like games, maps, addons, and tools. It also allows you to manage your existing projects, and [update them](CreatingAddons#updatingprojects).
## Toolbar
This contains a bunch of buttons that open different tools - including the material editor, ModelDoc, and Hammer, among others. Hover over each icon to see what it does.
This contains a bunch of buttons that open different tools - including the **material editor**, **ModelDoc**, and **Hammer**, among others.