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<cat>Dev.Intro</cat> <title>The Editor Overview</title> # Editor Overview <upload src="aa125/8dada33bd846270.png" size="1362609" name="image.png" /> ## Game View and Launcher This is your main viewport for your game. You have the launcher, basic performance statistics, and debug view controls. ### Launcher The **launcher** allows you to quickly hop into a game or map. You can click on the dropdown box to list configurations; a bunch of auto-generated configurations will get made for you based on your currently active projects. Click the play button to start a game or map - this will change to a restart button when appropriate. Click the stop button to stop your current game session. You can create and modify custom configurations by scrolling to the end of this dropdown and clicking **Edit Launch Configurations**. ## Inspector You can inspect and modify entities, assets, and panels in your game at runtime through the inspector. ## Assets Browser and Console ### Assets Browser The **Assets Browser** is where you interact with and manage all of your content. From here, you can view content from your **local addons** as well as content available on [asset.party](https://asset.party/). You can also [create and import new assets](Importing_and_creating_assets). ### Console This provides a **command-line interface** for you to interact with your **games** and the **engine**. ## Entity List and Project Manager ### Entity List This is where you can view what **entities** are loaded up in your specific game and or map. You can click on them to open them in the **Inspector** to view their properties in detail. ### Project Manager The **Project Manager** allows you to [create new projects](CreatingAddons#creatingprojects) - things like games, maps, addons, and tools. It also allows you to manage your existing projects, and [update them](CreatingAddons#updatingprojects). ## Toolbar This contains a bunch of buttons that open different tools - including the **material editor**, **ModelDoc**, and **Hammer**, among others. This contains a bunch of buttons that open different tools - including the **material editor**, **ModelDoc**, and **Hammer**, among others.⤶ ### Legend⤶ ⤶ Here's what the icons in the toolbar mean:⤶ ⤶ <upload src="aa125/8dadb97ba600fbe.png" size="53274" name="image.png" />