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<cat>Dev.Intro</cat> <title>Editor Overview</title> # Editor Overview <upload src="aa125/8dada33bd846270.png" size="1362609" name="image.png" /> ## Game View and Launcher⤶ ⤶ This is your main viewport for your game. You have the launcher, basic performance statistics, and debug view controls. ⤶ ### Launcher⤶ ⤶ The **launcher** allows you to quickly hop into a game or map. You can click on the dropdown box to list configurations; a bunch of auto-generated configurations will get made for you based on your currently active projects.⤶ ⤶ Click the play button to start a game or map - this will change to a restart button when appropriate.⤶ Click the stop button to stop your current game session.⤶ ⤶ You can create and modify custom configurations by scrolling to the end of this dropdown and clicking **Edit Launch Configurations**.⤶ ⤶ ## Inspector⤶ ## The Editor⤶ ⤶ The editor is the window where you'll likely spend most of your Time. Widgets can be docked anywhere in the window, created under the *view* dropdown found in the top left corner. ⤶ ## The Inspector⤶ You can inspect and modify entities, assets, and panels in your game at runtime through the inspector. ## Assets Browser and Console⤶ ⤶ ### Assets Browser⤶ ⤶ The **Assets Browser** is where you interact with and manage all of your content. From here, you can view content from your **local addons** as well as content available on [asset.party](https://asset.party/). You can also [create and import new assets](Importing_and_creating_assets).⤶ ⤶ ### Console⤶ ## The Asset Browser⤶ ⤶ The **Asset Browser** is where you interact with and manage all of your assets. From here, you can view content from your **local addons** as well as content available on [asset.party](https://asset.party/). You can also [create and import assets](Importing_and_creating_assets).⤶ ⤶ ## Console⤶ This provides a **command-line interface** for you to interact with your **games** and the **engine**. ## Entity List and Project Manager ⤶ ### Entity List⤶ ⤶ This is where you can view what **entities** are loaded up in your specific game and or map. You can click on them to open them in the **Inspector** to view their properties in detail.⤶ ⤶ ### Project Manager⤶ ## The Project Manager The **Project Manager** allows you to [create new projects](Your_First_Project) - things like games, maps, addons, and tools. It also allows you to manage your existing projects, and [update them](CreatingProjects). ## Toolbar This contains a bunch of buttons that open different tools - including the **material editor**, **ModelDoc**, and **Hammer**, among others. ### Legend Here's what the icons in the toolbar mean: <upload src="aa125/8dadb97ba600fbe.png" size="53274" name="image.png" />