Revision Difference
Editor#560495
<cat>Dev.Intro</cat>
<title>Editor Overview</title>
# Editor Overview
<upload src="b533c/8dc0862b979b660.png" size="1362609" name="editor tools.png" />
## The Editor
The editor is the window where you'll likely spend most of your Time. Widgets can be docked anywhere in the window, created under the *view* dropdown found in the top left corner.
| Keyboard Shortcuts | Description |
|-------------------|--------------------|
| ` (tilde) | Focus console input if visible in current layout, else Unfocus Game / Release Mouse |
| ` (backtick / tilde) | Focus console input if visible in current layout, else Unfocus Game / Release Mouse |
| F1 | Developer Console |
| F3 | Fullscreen Game |
| F5 | Play |
| F6 | Record Video to steamapps\common\sbox\screenshots |
| T | Toggle Global/Local space for gizmo transforms |⤶
| G | Toggle Grid Snap |⤶
| F | Center camera on currently selected object / Scene Origin |⤶
| W, E, R | Switch to Move, Rotate and Scale gizmos respectively |⤶
| Right Click (Hold) | Allows freelook and moving with WASD, mousewheel controls speed |⤶
| Shift | Select Multiple |⤶
| Ctrl | Select or Unselect Multiple |⤶
## The Inspector
You can inspect and modify Components, Assets, and Panels in your game at runtime through the inspector.
## The Asset Browser
The **Asset Browser** is where you interact with and manage all of your assets. From here, you can view content from your **local addons** as well as content available on [asset.party](https://asset.party/). You can also [create and import assets](Importing_and_creating_assets).
## Console
This provides a **command-line interface** for you to interact with your **games** and the **engine**.
## The Project Manager
The **Project Manager** allows you to [create new projects](Your_First_Project) - things like games, maps, addons, and tools. It also allows you to manage your existing projects, and [update them](CreatingProjects).
## Toolbar
This contains a bunch of buttons that open different tools - including the **material editor**, **ModelDoc**, and **Hammer**, among others. You can hover over them to see what they do.