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<cat>Dev.Intro</cat> <title>Editor Overview</title> ⤶ # Editor Overview⤶ ⤶ ⤶ # Editor Overview⤶ <upload src="b533c/8dc0862b979b660.png" size="1362609" name="editor tools.png" /> ## The Editor The editor is the window where you'll likely spend most of your Time. Widgets can be docked anywhere in the window, created under the *view* dropdown found in the top left corner. Holding **Right Click** allows you to freelook and fly around with WASD and Q/E. If you **scroll the mousewheel** while flying you can control the fly speed, you can also hold **Shift** to fly faster. ⤶ | Keyboard Shortcuts | Description |⤶ |-------------------|--------------------|⤶ | ` (backtick / tilde) | Focus console input if visible in current layout, else Unfocus Game / Release Mouse |⤶ | F1 | Developer Console |⤶ | F3 | Fullscreen Game |⤶ | F5 | Play |⤶ | F6 | Record Video to steamapps\common\sbox\screenshots |⤶ | T | Toggle Global/Local space for gizmo transforms |⤶ | G | Toggle Grid Snap |⤶ | Shift+G | Toggle Gizmos |⤶ | F | Center camera on currently selected object / Scene Origin |⤶ | W, E, R | Switch to Move, Rotate and Scale gizmos respectively |⤶ | Shift | Select Multiple |⤶ | Ctrl | Select or Unselect Multiple |⤶ | Ctrl+1 | 'Drop' selected object (snap to floor) |⤶ ⤶ <note>The bottom of this article contains a list of helpful **Keyboard Shortcuts**.</note>⤶ ## The Inspector You can inspect and modify Components, Assets, and Panels in your game at runtime through the inspector. ## The Asset Browser The **Asset Browser** is where you interact with and manage all of your assets. From here, you can view content from your **local addons** as well as content available on [asset.party](https://asset.party/). You can also [create and import assets](Importing_and_creating_assets). ## Console This provides a **command-line interface** for you to interact with your **games** and the **engine**. ## The Project Manager The **Project Manager** allows you to [create new projects](Your_First_Project) - things like games, maps, addons, and tools. It also allows you to manage your existing projects, and [update them](CreatingProjects). ## Toolbar This contains a bunch of buttons that open different tools - including the **material editor**, **ModelDoc**, and **Hammer**, among others. You can hover over them to see what they do. ⤶ ## Keyboard Shortcuts⤶ ⤶ Keyboard shortcuts are helpful for quickly using the Editor. That is why this bigass list is near the top.⤶ ⤶ Some of the following shortcuts can also be accessed under the **Scene** dropdown menu near the top of the editor.⤶ ⤶ | Keyboard Shortcuts | Description |⤶ |-------------------|--------------------|⤶ | ` (backtick / tilde) | Focus console input if visible in current layout, else Unfocus Game / Release Mouse |⤶ | F1 | Developer Console |⤶ | F3 | Fullscreen Game |⤶ | F5 | Play |⤶ | F6 | Record Video to steamapps\common\sbox\screenshots |⤶ | Ctrl + S | Save Open Scene / Prefab |⤶ | Ctrl + Shift + S | Save All Open Scenes / Prefabs |⤶ | T | Toggle Global/Local space for gizmo transforms |⤶ | G | Toggle Grid Snap |⤶ | Shift + G | Toggle Gizmos |⤶ | F | Frame camera on currently selected object / Scene Origin |⤶ | W, E, R | Switch to Move, Rotate and Scale gizmos respectively |⤶ | Esc | Deselect All |⤶ | Del | Delete |⤶ | Shift + Click | Select Multiple |⤶ | Ctrl + Click | Select or Unselect Multiple |⤶ | Ctrl + C, V, X | Copy / Paste / Cut Object (respectively) |⤶ | Ctrl + Shift + V | Paste as Child |⤶ | Ctrl + D | Duplicate Object |⤶ | Ctrl + B | Snap object to Grid⤶ | Ctrl + 0 | Reset Object Rotation and Scale |⤶ | Ctrl + 1 | 'Drop' selected object (snap to floor) (Local)⤶ | Ctrl + 2 | 'Drop' selected object (snap to floor) (World)⤶ | Ctrl + 3 | Align to Closest Normal |⤶ | Alt + Arrow Keys | Nudge Object Up/Down/Left/Right |