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Mapping_Entity_Index#552502

<cat>Hammer.Entities</cat>⤶ <title>Mapping Entity Index</title>⤶ ⤶ <warning>⤶ As the game is in heavy development entities listed here can be added or removed without warning. Many pages here do not exist yet. ( and the ones that do exist have probably been deleted ) ⤶ ⤶ Be hesitant to create new pages as the development process could change how that entity works or remove it completely.⤶ ⤶ Take this list with a grain of salt, and when in doubt always double check hammer itself for the latest information⤶ </warning>⤶ ⤶ ⤶ Here is an index of everything currently accessible in hammer's entity creation tool.⤶ ⤶ - ⛶ = Requires a mesh to function⤶ - ⧇ = Supports being a mesh⤶ ⤶ ---⤶ ⤶ ⤶ ## Constraints⤶ - <page>phys_ballsocket </page> ⤶ - <page>phys-hinge</page>⤶ - <page>phys_lengthconstraint</page>⤶ - <page>phys_slidercconstraint</page>⤶ - <page>phys_spring</page>⤶ ⤶ ## Destruction⤶ - <page>func_shatterglass</page> ⛶⤶ - <page>func_voxelsurface</page> ⛶⤶ ⤶ ⤶ ## Effects⤶ - <page>ent_explosion</page>⤶ - <page>func_precipitation</page> ⛶ ⤶ - <page>info_particle_system</page>⤶ - <page>post_processing_entity</page>⤶ - <page>post_processing_volume</page> ⛶ ⤶ ⤶ ⤶ ## Fog & Sky⤶ - <page>env_cubemap_fog</page>⤶ - <page>env_gradient_fog</page>⤶ - <page>env_sky</page>⤶ - <page>env_volumetric_fog_controller</page>⤶ - <page>env_volumetric_fog_volume</page>⤶ - <page>sky_camera</page>⤶ - <page>skybox_refrence</page>⤶ ⤶ ⤶ ## Gameplay⤶ - <page>ent_button</page> ⧇ ⤶ - <page>ent_door</page> ⧇ ⤶ - <page>ent_logic</page>⤶ - <page>ent_path_platform</page> ⧇ ⤶ - <page>ent_platform</page> ⧇ ⤶ - <page>ent_timer</page>⤶ - <page>func_brush</page> ⛶ ⤶ - <page>func_monitor</page> ⛶ ⤶ - <page>func_physbox</page> ⛶ ⤶ - <page>func_water</page> ⛶ ⤶ - <page>info_target</page>⤶ - <page>point_camera</page>⤶ - <page>prop_animated</page>⤶ - <page>prop_physics</page>⤶ ⤶ ⤶ ## Lighting⤶ - <page>env_combined_light_probe_volume</page>⤶ - <page>env_cubemap</page>⤶ - <page>env_cubemap_box</page>⤶ - <page>env_light_probe_volume</page>⤶ - <page>light_capsule</page>⤶ - <page>light_environment</page>⤶ - <page>light_omni</page>⤶ - <page>light_ortho</page>⤶ - <page>light_rect</page>⤶ - <page>light_spot</page>⤶ ⤶ ⤶ ## Navigation⤶ - <page>ent_nav_blocker</page> ⛶ ⤶ ⤶ ⤶ ## Player⤶ - <page>info_player_start</page>⤶ ⤶ ⤶ ## Sound⤶ - <page>snd_event_alignedbox</page>⤶ - <page>snd_event_point</page>⤶ - <page>snd_soundscape</page>⤶ - <page>snd_soundscape_box</page>⤶ ⤶ ⤶ ## Triggers⤶ - <page>push_volume</page> ⛶ ⤶ - <page>trigger_hurt</page> ⛶ ⤶ - <page>trigger_multiple</page> ⛶ ⤶ - <page>trigger_once</page> ⛶ ⤶ - <page>trigger_teleport</page> ⛶ ⤶ ⤶ ⤶ ## Uncategorized⤶ - <page>func_nav_markup</page> ⛶ ⤶ - <page>info_cull_triangles</page>⤶ - <page>info_notepad</page>⤶ - <page>info_overlay</page>⤶ - <page>info_visability</page>⤶ - <page>point_worldtext</page>⤶ - <page>prop_static</page>⤶ - <page>visibility_hint</page>⤶ ⤶ ⤶