Revision Difference
Mapping_Entity_Index#552502
<cat>Hammer.Entities</cat>⤶
<title>Mapping Entity Index</title>⤶
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<warning>⤶
As the game is in heavy development entities listed here can be added or removed without warning. Many pages here do not exist yet. ( and the ones that do exist have probably been deleted ) ⤶
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Be hesitant to create new pages as the development process could change how that entity works or remove it completely.⤶
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Take this list with a grain of salt, and when in doubt always double check hammer itself for the latest information⤶
</warning>⤶
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Here is an index of everything currently accessible in hammer's entity creation tool.⤶
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- ⛶ = Requires a mesh to function⤶
- ⧇ = Supports being a mesh⤶
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---⤶
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## Constraints⤶
- <page>phys_ballsocket </page> ⤶
- <page>phys-hinge</page>⤶
- <page>phys_lengthconstraint</page>⤶
- <page>phys_slidercconstraint</page>⤶
- <page>phys_spring</page>⤶
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## Destruction⤶
- <page>func_shatterglass</page> ⛶⤶
- <page>func_voxelsurface</page> ⛶⤶
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## Effects⤶
- <page>ent_explosion</page>⤶
- <page>func_precipitation</page> ⛶ ⤶
- <page>info_particle_system</page>⤶
- <page>post_processing_entity</page>⤶
- <page>post_processing_volume</page> ⛶ ⤶
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## Fog & Sky⤶
- <page>env_cubemap_fog</page>⤶
- <page>env_gradient_fog</page>⤶
- <page>env_sky</page>⤶
- <page>env_volumetric_fog_controller</page>⤶
- <page>env_volumetric_fog_volume</page>⤶
- <page>sky_camera</page>⤶
- <page>skybox_refrence</page>⤶
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## Gameplay⤶
- <page>ent_button</page> ⧇ ⤶
- <page>ent_door</page> ⧇ ⤶
- <page>ent_logic</page>⤶
- <page>ent_path_platform</page> ⧇ ⤶
- <page>ent_platform</page> ⧇ ⤶
- <page>ent_timer</page>⤶
- <page>func_brush</page> ⛶ ⤶
- <page>func_monitor</page> ⛶ ⤶
- <page>func_physbox</page> ⛶ ⤶
- <page>func_water</page> ⛶ ⤶
- <page>info_target</page>⤶
- <page>point_camera</page>⤶
- <page>prop_animated</page>⤶
- <page>prop_physics</page>⤶
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## Lighting⤶
- <page>env_combined_light_probe_volume</page>⤶
- <page>env_cubemap</page>⤶
- <page>env_cubemap_box</page>⤶
- <page>env_light_probe_volume</page>⤶
- <page>light_capsule</page>⤶
- <page>light_environment</page>⤶
- <page>light_omni</page>⤶
- <page>light_ortho</page>⤶
- <page>light_rect</page>⤶
- <page>light_spot</page>⤶
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## Navigation⤶
- <page>ent_nav_blocker</page> ⛶ ⤶
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## Player⤶
- <page>info_player_start</page>⤶
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## Sound⤶
- <page>snd_event_alignedbox</page>⤶
- <page>snd_event_point</page>⤶
- <page>snd_soundscape</page>⤶
- <page>snd_soundscape_box</page>⤶
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## Triggers⤶
- <page>push_volume</page> ⛶ ⤶
- <page>trigger_hurt</page> ⛶ ⤶
- <page>trigger_multiple</page> ⛶ ⤶
- <page>trigger_once</page> ⛶ ⤶
- <page>trigger_teleport</page> ⛶ ⤶
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## Uncategorized⤶
- <page>func_nav_markup</page> ⛶ ⤶
- <page>info_cull_triangles</page>⤶
- <page>info_notepad</page>⤶
- <page>info_overlay</page>⤶
- <page>info_visability</page>⤶
- <page>point_worldtext</page>⤶
- <page>prop_static</page>⤶
- <page>visibility_hint</page>⤶
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