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NetworkingCheatSheet#563201

<cat>Code.Network</cat>⤶ <title>Networking Cheat Sheet</title>⤶ ⤶ # Supported Sync Types⤶ | Type Name | Support |⤶ |-|-|⤶ | float, int, bool, byte, long, short, string | Any [built-in value type](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/built-in-types) will work |⤶ | Vector2, Vector3, Rotation, Angles, Transform | Supported |⤶ | GameObject | Supported |⤶ | Component | Supported |⤶ | GameResource | Supported |