Revision Difference
NetworkingCheatSheet#563201
<cat>Code.Network</cat>⤶
<title>Networking Cheat Sheet</title>⤶
⤶
# Supported Sync Types⤶
| Type Name | Support |⤶
|-|-|⤶
| float, int, bool, byte, long, short, string | Any [built-in value type](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/built-in-types) will work |⤶
| Vector2, Vector3, Rotation, Angles, Transform | Supported |⤶
| GameObject | Supported |⤶
| Component | Supported |⤶
| GameResource | Supported |