Revision Difference
Setting_up_Visual_Studio#546083
<cat>Code.Intro</cat>
<title>Setting up Visual Studio</title>
<note>If you already have Visual Studio installed, make sure you have the latest version of Visual Studido 2022.</note>
<note>If you already have Visual Studio installed, make sure you have the latest version of Visual Studio 2022.</note>
# Downloading and installing Visual Studio 2022
[Download Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/) and install with the workload .NET desktop development.
If you need additional guidance refer to the [official guide](https://docs.microsoft.com/en-us/visualstudio/install/install-visual-studio?view=vs-2022).
# Generating your solution
A solution file is automatically generated when you launch the game, you can find this solution next to your game directory.
```
C:/Steam/steamapps/common/sbox/s&box.sln
```
<upload src="a5727/8d9398753b3da50.png" size="8056" name="image.png" />
This is a solution file you can open in Visual Studio, this solution contains all your addons as projects.
<upload src="a5727/8d939875bdc9091.png" size="10341" name="image.png" />
Each time you <page text="create a new addon">Making_Gamemode</page> you will need to restart your game to re-generate the solution.
# Troubleshooting
* If you get a lot of errors from dependencies not being able to load, make sure you have the latest version of Visual Studio installed.
# Community Extensions
* [s&box Tools](https://marketplace.visualstudio.com/items?itemName=rtm516.sboxtools) (Adds some of the features in the external console to the IDE)
# Debugging
For info on debugging check out the <page>Debugging</page> page.