Revision Difference
Shader_Learning_Resources#563442
<cat>Material.ShaderBasic</cat>⤶
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<title>Shader Learning Resources</title>⤶
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# Shader Resources⤶
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s&box uses HLSL as its underlying shader format. You can make your own shaders by manually writing the shader code, or by using ShaderGraph.⤶
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[Anatomy of a Shader File](https://wiki.facepunch.com/sbox/AnatomyOfVFX)⤶
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[WheatleyMF's Shader Guide](https://shaders.wheatleymf.net/?entry=welcome)