Revision Difference
Shader_Learning_Resources#563978
<cat>Material.ShaderBasic</cat>
<title>Shader Learning Resources</title>
# Shader Resources
s&box uses HLSL as its underlying shader format. You can make your own shaders by manually writing the shader code, or by using ShaderGraph.
[Anatomy of a Shader File](https://wiki.facepunch.com/sbox/AnatomyOfVFX)⤶
[Anatomy of a Shader File](https://wiki.facepunch.com/sbox/AnatomyOfVFX)⤶⤶
[WheatleyMF's Shader Guide](https://shaders.wheatleymf.net/?entry=welcome)