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info_player_start#547354

<title>info_player_start</title> # info_player_start This entity defines the spawn point of the player in first person shooter gamemodes. ⤶ ### Keyvalues⤶ ⤶ In code, it is defined in the `SpawnPoint.cs` file under `addons\base\code\Entity`.⤶ ⤶ ## Keyvalues⤶ **Name (`targetname`)** >* The name that other entities refer to this entity by. **Tags (`tags`)** >* A list of general purpose tags for this entity, for interactions with other entities such as triggers.