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info_player_start#548316

<title>info_player_start</title>⤶ ⤶ # info_player_start⤶ ⤶ This entity defines the spawn point of the player in first person shooter gamemodes.⤶ ⤶ In code, it is defined in the `SpawnPoint.cs` file under `addons\base\code\Entity`.⤶ ⤶ ## Keyvalues⤶ ⤶ **Name (`targetname`)**⤶ ⤶ >* The name that other entities refer to this entity by.⤶ ⤶ **Tags (`tags`)** ⤶ ⤶ >* A list of general purpose tags for this entity, for interactions with other entities such as triggers.⤶ ⤶