Revision Difference
push_volume#547251
<title>push_volume</title>
# push_volume
A volume that pushes entities that are touching it.
### Keyvalues
⤶
+ Name (`targetname`)
> The name that other entities refer to this entity by.
⤶
+ Tags (`tags`)
> A list of general purpose tags for this entity, for interactions with other entities such as triggers.
⤶
+ Force (`force`)
> How strong should we be pushing other entities.
⤶
**Name (`targetname`)**
>* The name that other entities refer to this entity by.
⤶
**Tags (`tags`)**
>* A list of general purpose tags for this entity, for interactions with other entities such as triggers.
⤶
**Force (`force`)** ⤶
⤶
>* How strong should we be pushing other entities.⤶
+ Force Direction (`forcedirection`)⤶
> Direction of the force.
**Force Direction (`forcedirection`)**⤶
>* Direction of the force.⤶
+ Ony Push On Enter (`onlypushonenter`)⤶
> If set, applies 1 second worth of force only when an entity enters the trigger.
**Ony Push On Enter (`onlypushonenter`)**⤶
>* If set, applies 1 second worth of force only when an entity enters the trigger.⤶
+ Activation Tags (`activationtags`)⤶
> Entities with these tags can activate this trigger.
**Activation Tags (`activationtags`)**⤶
>* Entities with these tags can activate this trigger.⤶
+ Enabled (`enabled`)⤶
> Whether this entity is enabled or not.
**Enabled (`enabled`)**⤶
>* Whether this entity is enabled or not.⤶
+ Shadow Casting (`enable_shadows`)⤶
> Whether this entity should cast shadows or not.
**Shadow Casting (`enable_shadows`)**⤶
>* Whether this entity should cast shadows or not.⤶