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push_volume#547251

<title>push_volume</title> # push_volume A volume that pushes entities that are touching it. ### Keyvalues ⤶ + Name (`targetname`) > The name that other entities refer to this entity by. ⤶ + Tags (`tags`) > A list of general purpose tags for this entity, for interactions with other entities such as triggers. ⤶ + Force (`force`) > How strong should we be pushing other entities. ⤶ **Name (`targetname`)** >* The name that other entities refer to this entity by. ⤶ **Tags (`tags`)** >* A list of general purpose tags for this entity, for interactions with other entities such as triggers. ⤶ **Force (`force`)** ⤶ ⤶ >* How strong should we be pushing other entities.⤶ + Force Direction (`forcedirection`) > Direction of the force. **Force Direction (`forcedirection`)**⤶ >* Direction of the force.⤶ + Ony Push On Enter (`onlypushonenter`) > If set, applies 1 second worth of force only when an entity enters the trigger. **Ony Push On Enter (`onlypushonenter`)**⤶ >* If set, applies 1 second worth of force only when an entity enters the trigger.⤶ + Activation Tags (`activationtags`) > Entities with these tags can activate this trigger. **Activation Tags (`activationtags`)**⤶ >* Entities with these tags can activate this trigger.⤶ + Enabled (`enabled`) > Whether this entity is enabled or not. **Enabled (`enabled`)**⤶ >* Whether this entity is enabled or not.⤶ + Shadow Casting (`enable_shadows`) > Whether this entity should cast shadows or not. **Shadow Casting (`enable_shadows`)**⤶ >* Whether this entity should cast shadows or not.⤶