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snd_event_point#547197

<title>snd_event_point</title>⤶ ⤶ # snd_event_point⤶ ⤶ Plays a sound event from a point. The point can be this entity or a specified entity's position.⤶ ⤶ ### Keyvalues⤶ ⤶ + Name (`targetname`) ⤶ > The name that other entities refer to this entity by.⤶ ⤶ + Tags (`tags`) ⤶ > A list of general purpose tags for this entity, for interactions with other entities such as triggers.⤶ ⤶ + Sound Name (`soundname`)⤶ > Name of the sound to play.⤶ ⤶ + Source Entity Name (`target_destination`)⤶ > The entity to use as the origin of the sound playback. If not set, will play from this snd_event_point.⤶ ⤶ + Start On Spawn (`startonspawn`)⤶ > Start the sound on spawn.⤶ ⤶ + Stop Before Repeat (`stoponnew`)⤶ > Stop the sound before starting to play it again.