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snd_soundscape#547250

<title>snd_soundscape</title> # snd_soundscape Declares a sphere in which the specified soundscape will be active. If the ear is within two radiuses, we'll use the closest. The entity needs to be within the PVS for it to be active. ### Keyvalues ⤶ + Name (`targetname`) > The name that other entities refer to this entity by. ⤶ + Tags (`tags`) > A list of general purpose tags for this entity, for interactions with other entities such as triggers. ⤶ + Enabled (`enabled`) > Whether this entity is enabled or not. ⤶ + Soundscape (`soundscape`)⤶ + Radius (`radius`)⤶ **Name (`targetname`)** >* The name that other entities refer to this entity by. ⤶ **Tags (`tags`)** >* A list of general purpose tags for this entity, for interactions with other entities such as triggers. ⤶ **Enabled (`enabled`)**⤶ >* Whether this entity is enabled or not.⤶ ⤶ **Soundscape (`soundscape`)**⤶ ⤶ **Radius (`radius`)**