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trigger_multiple#547253

<title>trigger_multiple</title> # trigger_multiple A volume that can be triggered multiple times, including at an interval while something is inside the trigger volume. ### Keyvalues ⤶ + Name (`targetname`) > The name that other entities refer to this entity by. ⤶ + Tags (`tags`) > A list of general purpose tags for this entity, for interactions with other entities such as triggers. ⤶ **Name (`targetname`)** >* The name that other entities refer to this entity by. ⤶ **Tags (`tags`)** ⤶ >* A list of general purpose tags for this entity, for interactions with other entities such as triggers.⤶ + Delay Before Reset (`wait`) > Amount of time, in seconds, after the trigger_multiple has triggered before it can be triggered again. If set to -1, it will never trigger again (in which case you should just use a trigger_once). This affects OnTrigger output. ⤶ + Activation Tags (`activationtags`) > Entities with these tags can activate this trigger.⤶ **Delay Before Reset (`wait`)**⤶ >* Amount of time, in seconds, after the trigger_multiple has triggered before it can be triggered again. If set to -1, it will never trigger again (in which case you should just use a trigger_once). This affects OnTrigger output. ⤶ **Activation Tags (`activationtags`)**⤶ ⤶ >* Entities with these tags can activate this trigger.⤶ + Enabled (`enabled`) > Whether this entity is enabled or not. **Enabled (`enabled`)**⤶ >* Whether this entity is enabled or not.⤶ + Shadow Casting (`enable_shadows`) > Whether this entity should cast shadows or not.**Shadow Casting (`enable_shadows`)**⤶ >* Whether this entity should cast shadows or not.