Revision Difference
trigger_multiple#547253
<title>trigger_multiple</title>
# trigger_multiple
A volume that can be triggered multiple times, including at an interval while something is inside the trigger volume.
### Keyvalues
⤶
+ Name (`targetname`)
> The name that other entities refer to this entity by.
⤶
+ Tags (`tags`)
> A list of general purpose tags for this entity, for interactions with other entities such as triggers.
⤶
**Name (`targetname`)**
>* The name that other entities refer to this entity by.
⤶
**Tags (`tags`)**
⤶
>* A list of general purpose tags for this entity, for interactions with other entities such as triggers.⤶
+ Delay Before Reset (`wait`)⤶
> Amount of time, in seconds, after the trigger_multiple has triggered before it can be triggered again. If set to -1, it will never trigger again (in which case you should just use a trigger_once). This affects OnTrigger output.
⤶
+ Activation Tags (`activationtags`)
> Entities with these tags can activate this trigger.⤶
**Delay Before Reset (`wait`)**⤶
>* Amount of time, in seconds, after the trigger_multiple has triggered before it can be triggered again. If set to -1, it will never trigger again (in which case you should just use a trigger_once). This affects OnTrigger output.
⤶
**Activation Tags (`activationtags`)**⤶
⤶
>* Entities with these tags can activate this trigger.⤶
+ Enabled (`enabled`)⤶
> Whether this entity is enabled or not.
**Enabled (`enabled`)**⤶
>* Whether this entity is enabled or not.⤶
+ Shadow Casting (`enable_shadows`)⤶
> Whether this entity should cast shadows or not.**Shadow Casting (`enable_shadows`)**⤶
⤶
>* Whether this entity should cast shadows or not.