Revision Difference
ui-events-and-input#547132
<cat>Dev.UI</cat>⤶
<title>Events and Input</title>⤶
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## Panel Events & Input⤶
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# Events⤶
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Panels can listen for events, here's the current list:⤶
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| Event | Description |⤶
|-------------------|-----|⤶
| onclick | Called when left clicking on a panel | ⤶
| onmiddleclick | Called when middle clicking on a panel | ⤶
| onrightclick | Called when right clicking on a panel | ⤶
| onmousedown | Called when any mouse button is pressed this frame | ⤶
| onmouseup | Called when any mouse button is released this frame | ⤶
| ondoubleclick | Called when a panel is double clicked on | ⤶
| onmousemove | Called every frame where your mouse is moving inside of a panel | ⤶
| onmouseover | Called when your mouse enters the bounds of a panel | ⤶
| onmouseout | Called when your mouse exits the bounds of a panel | ⤶
| onfocus | Called when the panel comes into focus | ⤶
| onblur | Called when the panel loses focus | ⤶
| onback | Called when you click the Back button on your mouse | ⤶
| onforward | Called when you click the Forward button on your mouse | ⤶
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## Usage⤶
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```csharp⤶
panel.AddEventListener( "onclick", e => Log.Info( "I clicked my panel!" ) ); ⤶
```⤶
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# Class Overrides⤶
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All panels have these available virtual methods for you to override, if you choose not to use events.⤶
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```csharp⤶
protected virtual void OnClick( MousePanelEvent e )⤶
protected virtual void OnMiddleClick( MousePanelEvent e )⤶
protected virtual void OnRightClick( MousePanelEvent e )⤶
protected virtual void OnMouseDown( MousePanelEvent e )⤶
protected virtual void OnMouseUp( MousePanelEvent e )⤶
protected virtual void OnMouseMove( MousePanelEvent e )⤶
protected virtual void OnDoubleClick( MousePanelEvent e )⤶
protected virtual void OnMouseOver( MousePanelEvent e )⤶
protected virtual void OnMouseOut( MousePanelEvent e )⤶
protected virtual void OnBack( PanelEvent e )⤶
protected virtual void OnForward( PanelEvent e )⤶
protected virtual void OnFocus( PanelEvent e )⤶
protected virtual void OnBlur( PanelEvent e )⤶
```⤶