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Hammer-Entities#547189

<cat>Dev.Map</cat> <title>List of Entities</title> Below is a list of Entities available in the base game as of 7/9/2022 within Hammer. <note> each entity links to an existing internal wiki page or one that does not exist yet and thus if you plan to make one, be sure to not put it into a category as it's not meant to show up in the sidebar at all</note> ## Constraints + <page>phys_ballsocket</page> + <page>phys_hinge</page> + <page>phys_lengthconstraint</page> + <page>phys_pulleyconstraint</page> + <page>phys_slideconstraint</page> + <page>phys_spring</page> ## Destruction + <page>func_shatterglass</page> + <page>func_voxelsurface</page> ## Effects + <page>ent_explosion</page> + <page>env_tonemap_controller</page> + <page>func_precipitation</page> + <page>info_particle_system</page> + <page>post_processing_entity</page> + <page>post_processing_volume</page> ## Fog & Sky + <page>env_gradient_fog</page> + <page>env_sky</page> ## Gameplay + <page>ent_door</page> + <page>ent_logic</page> + <page>ent_path_platform</page> + <page>ent_platform</page> + <page>func_brush</page> + <page>func_monitor</page> + <page>func_physbox</page> + <page>func_water</page> + <page>point_camera</page> + <page>prop_physics</page> ## Lighting + <page>light_environment</page> + <page>light_omni</page> + <page>light_ortho</page> + <page>light_spot</page> ## Navigation + <page>ent_nav_blocker</page> ## Player + <page>info_player_start</page> ## Sound + <page>snd_event_point</page> + <page>snd_soundscape</page> ## Triggers + <page>push_volume</page> + <page>trigger_hurt</page> + <page>trigger_multiple</page> + <page>trigger_once</page> + <page>trigger_teleport</page> ## Uncategorized + <page>env_combined_light_probe_volume</page>⤶ + <page>env_cubemap</page>⤶ + <page>env_cubemap_box</page>⤶ + <page>env_light_probe_volume</page>⤶ + <page>env_spherical_vignette</page>⤶ + [env_combined_light_probe_volume](https://developer.valvesoftware.com/wiki/Env_combined_light_probe_volume "env_combined_light_probe_volume")⤶ + [env_cubemap](https://developer.valvesoftware.com/wiki/Env_cubemap "env_cubemap")⤶ + [env_cubemap_box](https://developer.valvesoftware.com/wiki/Env_cubemap_box "env_cubemap_box")⤶ + [env_light_probe_volume](https://developer.valvesoftware.com/wiki/Env_light_probe_volume "env_light_probe_volume")⤶ + [env_spherical_vignette](https://developer.valvesoftware.com/wiki/Env_spherical_vignette "env_spherical_vignette")⤶ + <page>env_volumetric_fog_controller</page> + <page>env_volumetric_fog_volume</page> + <page>env_wind</page> + <page>func_nav_markup</page> + <page>info_cull_triangles</page> + <page>info_dynamic_shadow_hint</page> + <page>info_dynamic_shadow_hint_box</page> + <page>info_notepad</page> + <page>info_null</page> + <page>info_overlay</page> + <page>info_particle_target</page> + <page>info_spawngroup_landmark</page> + <page>info_spawngroup_load_unload</page> + <page>info_target</page> + <page>info_visibility_box</page> + <page>light_importance_volume</page> + <page>point_worldtext</page> + <page>prop_dynamic</page> + <page>prop_static</page> + <page>sky_camera</page> + <page>skybox_reference</page> + <page>visibility_hint</page>