Revision Difference
Hammer-Entities#547189
<cat>Dev.Map</cat>
<title>List of Entities</title>
Below is a list of Entities available in the base game as of 7/9/2022 within Hammer.
<note> each entity links to an existing internal wiki page or one that does not exist yet and thus if you plan to make one, be sure to not put it into a category as it's not meant to show up in the sidebar at all</note>
## Constraints
+ <page>phys_ballsocket</page>
+ <page>phys_hinge</page>
+ <page>phys_lengthconstraint</page>
+ <page>phys_pulleyconstraint</page>
+ <page>phys_slideconstraint</page>
+ <page>phys_spring</page>
## Destruction
+ <page>func_shatterglass</page>
+ <page>func_voxelsurface</page>
## Effects
+ <page>ent_explosion</page>
+ <page>env_tonemap_controller</page>
+ <page>func_precipitation</page>
+ <page>info_particle_system</page>
+ <page>post_processing_entity</page>
+ <page>post_processing_volume</page>
## Fog & Sky
+ <page>env_gradient_fog</page>
+ <page>env_sky</page>
## Gameplay
+ <page>ent_door</page>
+ <page>ent_logic</page>
+ <page>ent_path_platform</page>
+ <page>ent_platform</page>
+ <page>func_brush</page>
+ <page>func_monitor</page>
+ <page>func_physbox</page>
+ <page>func_water</page>
+ <page>point_camera</page>
+ <page>prop_physics</page>
## Lighting
+ <page>light_environment</page>
+ <page>light_omni</page>
+ <page>light_ortho</page>
+ <page>light_spot</page>
## Navigation
+ <page>ent_nav_blocker</page>
## Player
+ <page>info_player_start</page>
## Sound
+ <page>snd_event_point</page>
+ <page>snd_soundscape</page>
## Triggers
+ <page>push_volume</page>
+ <page>trigger_hurt</page>
+ <page>trigger_multiple</page>
+ <page>trigger_once</page>
+ <page>trigger_teleport</page>
## Uncategorized
+ <page>env_combined_light_probe_volume</page>⤶
+ <page>env_cubemap</page>⤶
+ <page>env_cubemap_box</page>⤶
+ <page>env_light_probe_volume</page>⤶
+ <page>env_spherical_vignette</page>⤶
+ [env_combined_light_probe_volume](https://developer.valvesoftware.com/wiki/Env_combined_light_probe_volume "env_combined_light_probe_volume")⤶
+ [env_cubemap](https://developer.valvesoftware.com/wiki/Env_cubemap "env_cubemap")⤶
+ [env_cubemap_box](https://developer.valvesoftware.com/wiki/Env_cubemap_box "env_cubemap_box")⤶
+ [env_light_probe_volume](https://developer.valvesoftware.com/wiki/Env_light_probe_volume "env_light_probe_volume")⤶
+ [env_spherical_vignette](https://developer.valvesoftware.com/wiki/Env_spherical_vignette "env_spherical_vignette")⤶
+ <page>env_volumetric_fog_controller</page>
+ <page>env_volumetric_fog_volume</page>
+ <page>env_wind</page>
+ <page>func_nav_markup</page>
+ <page>info_cull_triangles</page>
+ <page>info_dynamic_shadow_hint</page>
+ <page>info_dynamic_shadow_hint_box</page>
+ <page>info_notepad</page>
+ <page>info_null</page>
+ <page>info_overlay</page>
+ <page>info_particle_target</page>
+ <page>info_spawngroup_landmark</page>
+ <page>info_spawngroup_load_unload</page>
+ <page>info_target</page>
+ <page>info_visibility_box</page>
+ <page>light_importance_volume</page>
+ <page>point_worldtext</page>
+ <page>prop_dynamic</page>
+ <page>prop_static</page>
+ <page>sky_camera</page>
+ <page>skybox_reference</page>
+ <page>visibility_hint</page>