List of Entities
Below is a list of Entities available in the base game as of 7/9/2022 within Hammer.
TODO: Some pages should probably have a 'Usage' category with relevant info and maybe even small example maps on how to use a specific entity.
each entity links to an existing internal wiki page or one that does not exist yet and thus if you plan to make one, be sure to not put it into a category as it's not meant to show up in the sidebar at all
Constraints
- phys_ballsocket
- phys_hinge
- phys_lengthconstraint
- phys_pulleyconstraint
- phys_slideconstraint
- phys_spring
Destruction
Effects
- ent_explosion
- env_tonemap_controller
- func_precipitation
- info_particle_system
- post_processing_entity
- post_processing_volume
Fog & Sky
Gameplay
- ent_button
- ent_door
- ent_logic
- ent_path_platform
- ent_platform
- func_brush
- func_monitor
- func_physbox
- func_water
- point_camera
- prop_physics
Lighting
Navigation
Player
Sound
Triggers
Uncategorized
- env_combined_light_probe_volume
- env_cubemap
- env_cubemap_box
- env_light_probe_volume
- env_spherical_vignette
- env_volumetric_fog_controller
- env_volumetric_fog_volume
- env_wind
- func_nav_markup
- info_cull_triangles
- info_dynamic_shadow_hint
- info_dynamic_shadow_hint_box
- info_notepad
- info_null
- info_overlay
- info_particle_target
- info_spawngroup_landmark
- info_spawngroup_load_unload
- info_target
- info_visibility_box
- light_importance_volume
- point_worldtext
- prop_dynamic
- prop_static
- sky_camera
- skybox_reference
- visibility_hint