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Mapping_Resources#529751

<cat>Dev.Map</cat>⤶ <title>Mapping Resources</title>⤶ ⤶ Below are resources related to mapping in Source 2. With the transition from Source 1 to Source 2 come many misunderstandings and uncertainties. To help to avoid this and get everybody into a proper Source 2 mapping workflow, it is vital not to get stuck on old bsp habits.⤶ ⤶ ## Tutorials and Introductions to source 2 mapping⤶ * [Source 2 Hammer Introduction](https://docs.google.com/document/d/17aFk2Z-C1G2ZYcQRxKx-fEK3m4h0jSw9nqGjC9T1Bx4/edit) - Detailed document listing differences between Source 1 and Source 2.⤶ * [Video Tutorial Series](https://www.youtube.com/watch?v=pdSDojRatHw&list=PLHSLq5FjjRw0mC-roui0E04GOl9Dnf-Yd) - Tutorial and Introduction series to Hammer 5.⤶ * [Video introduction](https://www.youtube.com/watch?v=xDq2b_iOcZM)- Quick video introduction to getting the Halflife:Alyx tools up and running.⤶ ⤶ ## General Documentation⤶ * [VDC Page](https://developer.valvesoftware.com/wiki/Half-Life:_Alyx_Workshop_Tools/Level_Design) - VDC page for Halflife:Alyx mapping.⤶ ⤶ ---⤶ ⤶ # Work in progress⤶ Additions and edits are welcome.