Using particle systems from C# History
1 Year Ago | ||||
Using_particle_systems_from_CSharp -
Changed IsServer to Game.IsServer
by
RaphaelIT7
|
||||
Using_particle_systems_from_CSharp -
Minor Change
by
RaphaelIT7
|
||||
Using_particle_systems_from_CSharp -
Added section for Named Values.
by
Louie Turner
|
||||
2 Years Ago | ||||
Using_particle_systems_from_CSharp -
Minor Change
by
Rubat
|
||||
3 Years Ago | ||||
Using_particle_systems_from_CSharp -
Created page on how particle systems work from C#, make sure people know SetPosition = control points not literal position of the system. How to attach systems to entities and how creating them in predicted methods interacts.
by
matt
|