Using particle systems from C# History
1 Year Ago | ||||
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Using_particle_systems_from_CSharp -
Changed IsServer to Game.IsServer
by
RaphaelIT7
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Using_particle_systems_from_CSharp -
Minor Change
by
RaphaelIT7
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2 Years Ago | ||||
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Using_particle_systems_from_CSharp -
Added section for Named Values.
by
Louie Turner
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Using_particle_systems_from_CSharp -
Minor Change
by
Rubat
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3 Years Ago | ||||
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Using_particle_systems_from_CSharp -
Created page on how particle systems work from C#, make sure people know SetPosition = control points not literal position of the system. How to attach systems to entities and how creating them in predicted methods interacts.
by
matt
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