Revision Difference
ent_explosion#547205
<title>ent_explosion</title>⤶
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# ent_explosion⤶
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An entity that creates an explosion at its center.⤶
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### Keyvalues⤶
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+ Name (`targetname`) ⤶
> The name that other entities refer to this entity by.⤶
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+ Tags (`tags`) ⤶
> A list of general purpose tags for this entity, for interactions with other entities such as triggers.⤶
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+ Radius (`radius`)⤶
> Radius of the explosion.⤶
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+ Damage (`Damage`)⤶
> Damage the exploision should do at the center. The damage will reduce the farther the target is from the center of the explosion.⤶
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+ Force Scale (`forcescale`)⤶
> Scale explosion induced physics forces by this amount. ⤶
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+ Particle Override (`particleoverride`)⤶
> If set, will override the default explosion partile effect.⤶
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+ Sound Override (`soundoverride`)⤶
> If set, will override the default explosion sound.⤶
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+ Remove On Explode (`removeonexplode`)⤶
> Delete this entity when it is triggered via the Explode input?⤶