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ent_explosion

ent_explosion

An entity that creates an explosion at its center.

In code, it is defined in the ExplosionEntity.cs file under addons\base\code\Entity\Hammer\Effects.

Keyvalues

Name (targetname)

  • The name that other entities refer to this entity by.

Tags (tags)

  • A list of general purpose tags for this entity, for interactions with other entities such as triggers.

Radius (radius)

  • Radius of the explosion.

Damage (Damage)

  • Damage the explosion should do at the center. The damage will reduce the farther the target is from the center of the explosion.

Force Scale (forcescale)

  • Scale explosion induced physics forces by this amount.

Particle Override (particleoverride)

  • If set, will override the default explosion partile effect.

Sound Override (soundoverride)

  • If set, will override the default explosion sound.

Remove On Explode (removeonexplode)

  • Delete this entity when it is triggered via the Explode input?