Revision Difference
ent_explosion#547263
<title>ent_explosion</title>
# ent_explosion
An entity that creates an explosion at its center.
### Keyvalues
⤶
**Name (`targetname`)**
⤶
**Name (`targetname`)**
>* The name that other entities refer to this entity by.
**Tags (`tags`)**
>* A list of general purpose tags for this entity, for interactions with other entities such as triggers.
**Radius (`radius`)**
>* Radius of the explosion.
**Damage (`Damage`)**
>* Damage the exploision should do at the center. The damage will reduce the farther the target is from the center of the explosion.
**Force Scale (`forcescale`)**
>* Scale explosion induced physics forces by this amount.
**Particle Override (`particleoverride`)**
>* If set, will override the default explosion partile effect.
**Sound Override (`soundoverride`)**
>* If set, will override the default explosion sound.
**Remove On Explode (`removeonexplode`)**
>* Delete this entity when it is triggered via the Explode input?