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ent_nav_blocker#548317

<title>ent_nav_blocker</title>⤶ ⤶ # ent_nav_blocker⤶ ⤶ Has the ability to dynamically block the navigation mesh. When active, AI will see this entity as an obstacle and will now try to walk through it.⤶ ⤶ `This entity requires a mesh to function`⤶ ⤶ In code, it is defined in the `NavBlockerEntity.cs` file under `addons\base\code\Entity\Hammer\Triggers`.⤶ ⤶ ## Keyvalues⤶ ⤶ **Name (`targetname`)** ⤶ ⤶ >* The name that other entities refer to this entity by.⤶ ⤶ **Tags (`tags`)** ⤶ ⤶ >* A list of general purpose tags for this entity, for interactions with other entities such as triggers.⤶ ⤶ **Enabled (`enabled`)**⤶ ⤶ >* Whether this entity is enabled or not.⤶ ⤶ **Shadow Casting (`enable_shadows`)**⤶ ⤶ >* Whether this entity should cast shadows or not.