Revision Difference
func_voxelsurface#547204
<title>func_voxelsurface</title>⤶
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# func_voxelsurface⤶
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A procedurally breakable voxel surface.⤶
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### Keyvalues⤶
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+ Name (`targetname`) ⤶
> The name that other entities refer to this entity by.⤶
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+ Tags (`tags`) ⤶
> A list of general purpose tags for this entity, for interactions with other entities such as triggers.⤶
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+ Width (`width`)⤶
> How many voxels on the width (Limited to 64).⤶
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+ Height (`height`)⤶
> How many voxels on the height (Limited to 64).⤶
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+ Thickness (`thickness`)⤶
> How thick is the surface (Limited to 64).⤶
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+ Material (`material`)⤶
> Material to use for the surface.⤶
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+ Frozen (`frozen`)⤶
> Is the panel frozen.⤶
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+ Shadow Casting (`enable_shadows`)⤶
> Whether this entity should cast shadows or not.