Revision Difference
Cinematic_Tools#522330
<cat>Dev</cat>
<title>Cinematic Tools</title>
This page outlines the available tools and commands related to cinematics and video content creation.
# Debug Camera
# Depth of Field
Enable depth of field using the command `dof 1`
## Focus Modes
Depth of field currently has two modes - **auto** and **manual** focus.
Use the command `dof_mode <0/1>` to switch between modes. `0` = auto, `1` = manual
### Auto Focus
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This is the default mode for depth of field. Focus distance is automatically adjusted to a point of interest in the centermost part of the screen - eg. an entity (player, npc, deployable, etc) or a world object.⤶
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Auto focus is generally good for achieving quick results, but it's not perfect. For finer control use [manual mode.](https://wiki.facepunch.com/rust/Cinematic_Tools#manualfocus)
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### Manual Focus⤶
## Auto Focus
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`dof_mode 0`⤶
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This is the default mode for depth of field. Focus distance is automatically adjusted to a point of interest being looked at in the centermost part of the screen - eg. an entity (player, npc, deployable, etc) or a world object.
⤶
Auto focus is generally good for achieving quick results, but it's not perfect. For finer control use [manual mode.](/rust/Cinematic_Tools#manualfocus)⤶
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## Manual Focus⤶
`dof_mode 1`⤶
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Manual mode allows setting focus to a specific distance from the camera - as specified using the [focus distance]() command.⤶
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## Focus Distance⤶
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Distance from camera⤶
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## Focus Time⤶
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The time it takes to reach a new focus distance. 0 will be an instant change.⤶
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## Focus Nudging⤶
Increase or decrease the focus distance amount by a certain amount - almost like a focus wheel.⤶