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Cinematic_Tools#522330

<cat>Dev</cat> <title>Cinematic Tools</title> This page outlines the available tools and commands related to cinematics and video content creation. # Debug Camera # Depth of Field Enable depth of field using the command `dof 1` ## Focus Modes Depth of field currently has two modes - **auto** and **manual** focus. Use the command `dof_mode <0/1>` to switch between modes. `0` = auto, `1` = manual ### Auto Focus ⤶ This is the default mode for depth of field. Focus distance is automatically adjusted to a point of interest in the centermost part of the screen - eg. an entity (player, npc, deployable, etc) or a world object.⤶ ⤶ Auto focus is generally good for achieving quick results, but it's not perfect. For finer control use [manual mode.](https://wiki.facepunch.com/rust/Cinematic_Tools#manualfocus) ⤶ ### Manual Focus⤶ ## Auto Focus ⤶ `dof_mode 0`⤶ ⤶ This is the default mode for depth of field. Focus distance is automatically adjusted to a point of interest being looked at in the centermost part of the screen - eg. an entity (player, npc, deployable, etc) or a world object. ⤶ Auto focus is generally good for achieving quick results, but it's not perfect. For finer control use [manual mode.](/rust/Cinematic_Tools#manualfocus)⤶ ⤶ ## Manual Focus⤶ `dof_mode 1`⤶ ⤶ Manual mode allows setting focus to a specific distance from the camera - as specified using the [focus distance]() command.⤶ ⤶ ⤶ ## Focus Distance⤶ ⤶ Distance from camera⤶ ⤶ ## Focus Time⤶ ⤶ The time it takes to reach a new focus distance. 0 will be an instant change.⤶ ⤶ ## Focus Nudging⤶ Increase or decrease the focus distance amount by a certain amount - almost like a focus wheel.⤶