This prefab can be used to apply text onto the in-game "G" map to mark custom locations/monuments.
Displayed name is taken from the PrefabData "category" string. Source
Invisible point that Chinook-47 will use as a location for dropping the locked crate.
Allows spawning players in exact spot if your map doesn't have any appropriate spawn area or you want to make them spawn inside of a certain building or any other structure.
If you want the game to determine spawn points naturally based on topology (Same as procedural maps) check out Making a valid spawn area.
Information gathered provided by the Rust Map Making community.