Rust Wiki

Utility Prefabs

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Custom Monument Markers

MapMarkers.png
Only currently in staging, will be pushed once next bundles are in main branch
assets/bundled/prefabs/modding/monument_marker.prefab

This prefab can be used to apply text onto the in-game "G" map to mark custom locations/monuments.

Displayed name is taken from the PrefabData "category" string. Source

Map Editors can implement this feature by allowing the user to input the text into the monument_marker.prefab's category section within the PrefabData.

Dropzone

Invisible point that Chinook-47 will use as a location for dropping the locked crate.

Spawn Point

Allows spawning players in exact spot if your map doesn't have any appropriate spawn area or you want to make them spawn inside of a certain building or any other structure.

If you want the game to determine spawn points naturally based on topology (Same as procedural maps) check out Making a valid spawn area.

Spawn Points are broken and working only on first spawn – once you die, you will respawn in the corner of the map or on zero coordinates (0,0,0). This can be fixed with a third-party plugins.

Information gathered provided by the Rust Map Making community.

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