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Other Commands

Below are some other commands useful for cinematics and video content creation.

Player Apperance

Use the commands below to modify the apperance of a player or NPC, either on a private server or demo.

Player Seed

playerseed <seed> <optional playername/id> - Change the appearance of a player to a specific seed number.

If no player name is specified in the optional parameter, the apperance of the current player parsing the command will be changed to the specified seed number.

Shuffle Player Seed

shuffleplayerseed <optional playername/id> - Shuffles the apperance of a player to a random seed number.

If no player name is specified in the optional parameter, the apperance of the current player parsing the command will be shuffled to a random seed number.

Note: The command will print the number of the new player seed; useful for noting player seeds for future reference.

Time & Weather Manipulation

Below are all client side commands, not server convars.

Admin Time

admintime <time> - Override the time of day for the client, measured in 24hr time.

Useful during demo playback; For example admintime 12 will set the demo time to midday. -1 will return the demo to it's original recorded time.

Note: Time progression is disabled when setting a custom admin time.

Admin Weather

adminclouds <0-1> - Set the weather clouds amount for the client. -1 will return to the server/demo value.

adminfog <0-1> - Set the wind amount for the client. -1 will return to the server/demo value.

adminwind <0-1> - Set the fog amount for the client. -1 will return to the server/demo value.

adminrain <0-1> - Set the rain amount for the client. -1 will return to the server/demo value.

Cloud Movement

env.cloudmovement <0/1> - Enable/disable the movement of skydome clouds for the client.

env.cloudrotation <0-360> - Offset the skydome clouds for the client with a rotation/degree value.

Additional Quality Options

The below commands are particularly useful for demo playback to ensure footage is captured at the highest fidelity.

Tree Quality

Use the command tree.quality <amount> to increase or decrease tree render distance.

The max tree render distance is currently clamped at 1000, which should provide good results for most cases.

Grass Draw Distance

Use the command grass.distance <amount> to modify the render range for extras such as grass and small rocks.

The convar range is currently 100-200. Default value is 100.

LOD Override

Use the command lodbias 5 to increase the level of detail for entities in the game.

This will improve the graphics quality for some game objects at a distance - eg. players, deployables, buildings, etc.

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