Revision Difference
Demos#522351
<cat>Dev.Cinematic</cat>
<title>Demos</title>
<upload src="739b0/8d7b03ae21ff814.jpg" size="244566" name="rust-wiki_demos_header.jpg" />
# Demo Basics
Below is a list of the basic commands to get started with recording and playing demo files.
## Recording
Use the command `record <demoname>` to start recording a demo file.
## Loading
Use the command `load <demoname>` to load and play a prevously recorded demo file.
**Note:** Demos can only be loaded from the main menu and not during playback of another demo. You will need to [stop](/rust/Demos#stopping) the current demo file in order to load a new one.
## Stopping
Use the command `stop` in console to exit from a demo playback.
Once the demo has stopped, you will return back to the Rust main menu.
## File Location
Demo files (.dem) are recorded to the 'demos' folder located in your Rust root game directory.
```markdown
C:\Program Files (x86)\Steam\steamapps\common\Rust\demos
```
# Playback Commands
Below are a few commands available for altering the playback of a demo file.
## Timescale
`demo.timescale <speed>` - Adjust playback speed of the currently loaded demo file.
Default / realtime speed is `1.0`. Use `0` for the speed to pause demo playback.
## Jump Time
`demo.jump <time>` - Jump to a specific time in the demo (in seconds).
For example, `demo.jump 120` will jump to the 2 minute mark in the demo file.
## Skip Time
`demo.skip <time>` - Skip time in the demo forwards or backwards (in seconds).
For example, a negative time amount such as `demo.skip -5` will skip the demo 5 seconds backwards in time.
# Demo HUD
<note>Currently in development.</note>
# Other Commands
Below are some other commands useful for demo playback.
## Admin Time
Use the command `admintime <time>` to set the time of day during demo playback - measured in 24hr time.
For example `admintime 12` will set the demo time to midday. `-1` will return the demo to it's original time.
**Note:** Time progression is disabled when setting a custom admin time.
## Camera Save Points
Debug camera [save point](/rust/Debug_Camera#savepoints) commands (including [autosave and autoload](/rust/Debug_Camera#autosaveload)) can be used during demo playback.
Debug camera [save point](/rust/Debug_Camera#savepoints) commands (including [autosave](/rust/Debug_Camera#autosave) and [autoload](/rust/Debug_Camera#autoload)) can be used during demo playback.
## Tree Quality
Use the command `tree.quality <amount>` to increase or decrease tree render distance.
The max tree render distance is currently clamped at `1000`, which should provide good results for most cases.
## LOD Override
Use the command `lodbias 5` to increase the level of detail for entities in the game.
This will improve the graphics quality for some game objects at a distance - eg. players, deployables, buildings, etc.