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Other_Cinematic_Commands#523196

<cat>Dev.Cinematic</cat>⤶ <title>Other Commands</title>⤶ ⤶ Below are some other commands useful for cinematics and video content creation.⤶ ⤶ # Player Apperance⤶ ⤶ Use the commands below to modify the apperance of a player or NPC, either on a private server or demo.⤶ ⤶ ## Player Seed⤶ ⤶ `playerseed <seed> <optional playername/id>` - Change the appearance of a player to a specific seed number.⤶ ⤶ If no player name is specified in the optional parameter, the apperance of the current player parsing the command will be changed to the specified seed number.⤶ ⤶ ## Shuffle Player Seed⤶ ⤶ `shuffleplayerseed <optional playername/id>` - Shuffles the apperance of a player to a random seed number.⤶ ⤶ If no player name is specified in the optional parameter, the apperance of the current player parsing the command will be shuffled to a random seed number.⤶ ⤶ **Note:** The command will print the number of the new player seed; useful for noting player seeds for future reference.⤶ ⤶ # Time Manipulation⤶ ⤶ ## Admin Time⤶ ⤶ Use the command `admintime <time>` to set the time of day during demo playback - measured in 24hr time.⤶ ⤶ For example `admintime 12` will set the demo time to midday. `-1` will return the demo to it's original time.⤶ ⤶ **Note:** Time progression is disabled when setting a custom admin time.⤶ ⤶ # Additional Quality Options⤶ ⤶ The below commands are particularly useful for [demo playback](/rust/Demos) to ensure footage is captured at the highest fidelity.⤶ ⤶ ## Tree Quality⤶ ⤶ Use the command `tree.quality <amount>` to increase or decrease tree render distance.⤶ ⤶ The max tree render distance is currently clamped at `1000`, which should provide good results for most cases.⤶ ⤶ ## Grass Draw Distance⤶ ⤶ Use the command `grass.distance <amount>` to modify the render range for extras such as grass and small rocks.⤶ ⤶ The convar range is currently `100-200`. Default value is `100`.⤶ ⤶ ## LOD Override⤶ ⤶ Use the command `lodbias 5` to increase the level of detail for entities in the game. ⤶ ⤶ This will improve the graphics quality for some game objects at a distance - eg. players, deployables, buildings, etc.