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Other_Cinematic_Commands#523670

<cat>Dev.Cinematic</cat> <title>Other Commands</title> Below are some other commands useful for cinematics and video content creation. # Player Apperance Use the commands below to modify the apperance of a player or NPC, either on a private server or demo. ## Player Seed `playerseed <seed> <optional playername/id>` - Change the appearance of a player to a specific seed number. If no player name is specified in the optional parameter, the apperance of the current player parsing the command will be changed to the specified seed number. ## Shuffle Player Seed `shuffleplayerseed <optional playername/id>` - Shuffles the apperance of a player to a random seed number. If no player name is specified in the optional parameter, the apperance of the current player parsing the command will be shuffled to a random seed number. **Note:** The command will print the number of the new player seed; useful for noting player seeds for future reference. # Time Manipulation # Time & Weather Manipulation ⤶ Below are all client side commands, not server convars.⤶ ## Admin Time ⤶ Use the command `admintime <time>` to set the time of day during demo playback - measured in 24hr time. ⤶ For example `admintime 12` will set the demo time to midday. `-1` will return the demo to it's original time. ⤶ `admintime <time>` - Override the time of day for the client, measured in 24hr time. ⤶ Useful during demo playback; For example `admintime 12` will set the demo time to midday. `-1` will return the demo to it's original recorded time. **Note:** Time progression is disabled when setting a custom admin time. ⤶ ## Admin Weather⤶ ⤶ `adminclouds <0-1>` - Set the weather clouds amount for the client. `-1` will return to the server/demo value.⤶ ⤶ `adminfog <0-1>` - Set the wind amount for the client. `-1` will return to the server/demo value.⤶ ⤶ `adminwind <0-1>` - Set the fog amount for the client. `-1` will return to the server/demo value.⤶ ⤶ `adminrain <0-1>` - Set the rain amount for the client. `-1` will return to the server/demo value.⤶ ⤶ ## Cloud Movement⤶ ⤶ `env.cloudmovement <0/1>` - Enable/disable the movement of skydome clouds for the client.⤶ ⤶ `env.cloudrotation <0-360>` - Offset the skydome clouds for the client with a rotation/degree value.⤶ # Additional Quality Options The below commands are particularly useful for [demo playback](/rust/Demos) to ensure footage is captured at the highest fidelity. ## Tree Quality Use the command `tree.quality <amount>` to increase or decrease tree render distance. The max tree render distance is currently clamped at `1000`, which should provide good results for most cases. ## Grass Draw Distance Use the command `grass.distance <amount>` to modify the render range for extras such as grass and small rocks. The convar range is currently `100-200`. Default value is `100`. ## LOD Override Use the command `lodbias 5` to increase the level of detail for entities in the game. This will improve the graphics quality for some game objects at a distance - eg. players, deployables, buildings, etc.