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Other_Cinematic_Commands#526795

<cat>Dev.Cinematic</cat> <title>Other Commands</title> Below are some other commands useful for cinematics and video content creation. # Player Apperance⤶ Use the commands below to modify the apperance of a player or NPC, either on a private server or demo. # Player Appearance⤶ Use the commands below to modify the appearance of a player or NPC, either on a private server or demo. ## Player Seed `playerseed <seed> <optional playername/id>` - Change the appearance of a player to a specific seed number. If no player name is specified in the optional parameter, the apperance of the current player parsing the command will be changed to the specified seed number. ## Shuffle Player Seed `shuffleplayerseed <optional playername/id>` - Shuffles the apperance of a player to a random seed number. If no player name is specified in the optional parameter, the apperance of the current player parsing the command will be shuffled to a random seed number. ⤶ **Note:** The command will print the number of the new player seed; useful for noting player seeds for future reference. `shuffleplayerseed <optional playername/id>` - Shuffles the appearance of a player to a random seed number. If no player name is specified in the optional parameter, the appearance of the current player parsing the command will be shuffled to a random seed number. ⤶ <note>The command will print the number of the new player seed; useful for noting player seeds for future reference.</note>⤶ # Time & Weather Manipulation Below are all client side commands, not server convars. ## Admin Time `admintime <time>` - Override the time of day for the client, measured in 24hr time. Useful during demo playback; For example `admintime 12` will set the demo time to midday. `-1` will return the demo to it's original recorded time. ⤶ **Note:** Time progression is disabled when setting a custom admin time.⤶ <note>Time progression is disabled when setting a custom admin time.</note>⤶ ## Admin Weather `adminclouds <0-1>` - Set the weather clouds amount for the client. `-1` will return to the server/demo value. `adminfog <0-1>` - Set the wind amount for the client. `-1` will return to the server/demo value. `adminwind <0-1>` - Set the fog amount for the client. `-1` will return to the server/demo value. `adminrain <0-1>` - Set the rain amount for the client. `-1` will return to the server/demo value. ## Cloud Movement `env.cloudmovement <0/1>` - Enable/disable the movement of skydome clouds for the client. `env.cloudrotation <0-360>` - Offset the skydome clouds for the client with a rotation/degree value. # Additional Quality Options The below commands are particularly useful for [demo playback](/rust/Demos) to ensure footage is captured at the highest fidelity. ## Tree Quality Use the command `tree.quality <amount>` to increase or decrease tree render distance. The max tree render distance is currently clamped at `1000`, which should provide good results for most cases. ## Grass Draw Distance Use the command `grass.distance <amount>` to modify the render range for extras such as grass and small rocks. The convar range is currently `100-200`. Default value is `100`. ## LOD Override Use the command `lodbias 5` to increase the level of detail for entities in the game. This will improve the graphics quality for some game objects at a distance - eg. players, deployables, buildings, etc. This will improve the graphics quality for some game objects at a distance - e.g. players, deployables, buildings, etc.