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Topology#527577

<cat>Dev.World</cat>⤶ <title>Topology</title>⤶ ⤶ Wheatley insert your wonderful artwork here :)⤶ ⤶ <note>This page is very unfinished and very likely will be changed in the near future.</note>⤶ ⤶ #What is Topology?⤶ ⤶ Topology is the group of layers that make up the characteristics of the ground we walk on in-game.⤶ ⤶ This includes things such as:⤶ - If the water is drinkable or seawater.⤶ - If ore nodes can spawn.⤶ - If it is the side of a road for junkpile spawns.⤶ ⤶ Each of these topology have their own layer which can be on/off if you want that desired effect for that topology in that area of the map.⤶ ⤶ #Topology List⤶ ⤶ <note> Insert full list of topology here, each will link to somewhere else further down the page (if possible) </note>⤶ ⤶ <page>Topology#Example_Topology</page> (friendly brief on what it is) (Hopefully the page down link works as internal link, otherwise use internal)⤶ ⤶ <page>Topology#Example_Topology</page> (friendly brief on what it is) ⤶ ⤶ <page>Topology#Example_Topology</page> (friendly brief on what it is) ⤶ ⤶ ##Example Topology⤶ Small image of topology used perhaps?⤶ ⤶ Explanation of main use and possible use-cases.⤶ ⤶ ⤶ Information gathered provided by the [Rust Map Making](https://discord.com/invite/HPmTWVa) community.⤶ ⤶