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Topology#527578

<cat>Dev.World</cat> <title>Topology</title> ⤶ Wheatley insert your wonderful artwork here :)⤶ ⤶ <note>This page is very unfinished and very likely will be changed in the near future.</note>⤶ ⤶ <upload src="2f4/8d81f7bec597f30.png" size="286615" name="image.png" />⤶ #What is Topology? Topology is the group of layers that make up the characteristics of the ground we walk on in-game. This includes things such as: - If the water is drinkable or seawater. - If ore nodes can spawn. - If it is the side of a road for junkpile spawns. Each of these topology have their own layer which can be on/off if you want that desired effect for that topology in that area of the map. #Topology List <note> Insert full list of topology here, each will link to somewhere else further down the page (if possible) </note> <page>Topology#Example_Topology</page> (friendly brief on what it is) (Hopefully the page down link works as internal link, otherwise use internal) <page>Topology#Example_Topology</page> (friendly brief on what it is) <page>Topology#Example_Topology</page> (friendly brief on what it is) ##Example Topology Small image of topology used perhaps? Explanation of main use and possible use-cases. Information gathered provided by the [Rust Map Making](https://discord.com/invite/HPmTWVa) community.