Custom Asset Types History
3 Months Ago | ||||
Custom_Asset_Types -
Change "HideInEditor" to "Hide" (HideInEditor is obsolete)
by
sarabande
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1 Year Ago | ||||
Custom_Asset_Types -
Bad English -> good English
by
Cryotheum
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Custom_Asset_Types -
Added note about Asset.LoadResource + typo
by
Cryotheum
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Custom_Asset_Types -
clarify serialization behavior with JsonIgnore attribute
by
DoctorGurke
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Custom_Asset_Types -
Added more Attribute help
by
Steel
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Custom_Asset_Types -
Added JsonIgnore attribute
by
Fortune_.
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Custom_Asset_Types -
Minor Change - code style
by
lotuspar
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2 Years Ago | ||||
Custom_Asset_Types -
category
by
Rubat
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Custom_Asset_Types -
Added change noting filetype error + Minor Change
by
ImPukes
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Custom_Asset_Types -
Minor Change
by
Alex
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Custom_Asset_Types -
Minor changes
by
Berkin
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3 Years Ago | ||||
Custom_Asset_Types -
Remove out of date FGD reference
by
Fortune_.
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Custom_Asset_Types -
Standalone inspector no longer exists + Minor Change
by
Alex
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Custom_Asset_Types -
Asset is now GameResource, Pain Day III, etc
by
Alex
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Custom_Asset_Types -
Added example of [Category] usage
by
Fortune_.
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Custom_Asset_Types -
Updated example as method has changed.
by
DaddyFrosty
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Custom_Asset_Types -
Added details on [ResourceType] + Minor Change
by
Fortune_.
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Custom_Asset_Types -
Remove info relating to [Property] as it's obsolete, add info about [Hammer.Skip]
by
bloo
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Custom_Asset_Types -
Minor Change
by
Rubat
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Custom_Asset_Types -
Add information regarding Property.FGDType
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Custom_Asset_Types -
Assets auto generate their metadata file now, Resource.FromPath isn't actually loading, also show how to use Asset.PostLoad effectively
by
matt
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Custom_Asset_Types -
Minor readability edits
by
xezno
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Custom_Asset_Types -
Create page - "Custom Asset Types"
by
xezno
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