S&box Wiki

Shader Reference History

21 Days Ago
Shader_Reference - Added global variables and better descriptions
1 Year Ago
Shader_Reference - reason to use expressions
by kr
Shader_Reference - UiStep Description + Minor Change
Shader_Reference - Add UiStep to Variables example
Shader_Reference - Add Expression
by kr
Shader_Reference - Add Range
by kr
Shader_Reference - Minor Change
by Rubat
2 Years Ago
Shader_Reference - Drop internal shader includes, no need for these anymore
by ogniK
3 Years Ago
Shader_Reference - Minor Change
by ogniK
Shader_Reference - Fixed variables
by ogniK
Shader_Reference - GLSL Compact should never be used as it's just for compiling from OGL which isn't supported
by ogniK
Shader_Reference - add remaining includes
by ogniK
Shader_Reference - Added shader includes
by ogniK
Shader_Reference - Add texture picker to UiType
by ogniK
Shader_Reference - im bored
by webby
Shader_Reference - UiGroup instead of UIGroup
by webby
Shader_Reference - Minor Change
4 Years Ago
Shader_Reference - Created Page