Revision Difference
Debug_Camera#522349
<cat>Dev.Cinematic</cat>
<title>Debug Camera</title>
<upload src="739b0/8d7b02f4995fbbb.jpg" size="238322" name="rust-wiki_debug_header.jpg" />
# Getting Started
Introduction will be added here.
Use the command `debugcamera` to toggle between the debug camera and player POV camera.
# Transform Controls
<key>W A S D</key> - Position the camera
<key>MOUSE</key> - Adjust pitch and yaw of the camera (i.e. look around)
<key>Q</key> - Raise camera height
<key>E</key> - Lower camera height
<key>Right Arrow</key> - Roll/rotate camera right or clockwise
<key>Left Arrow</key> - Roll/rotate camera left or anti-clockwise
<key>RIGHT MOUSE</key> + <key>MOUSE LEFT</key> / <key>MOUSE RIGHT</key> - Adjust roll/rotation of camera on the fly
# Field of View
<key>Z</key> or <key>+</key> - Zoom in (increase FOV amount)
<key>C</key> or <key>-</key> - Zoom out (decrease FOV amount)
<key>RIGHT MOUSE</key> + <key>MOUSE UP</key> / <key>MOUSE DOWN</key> - Adjust zoom (FOV amount) on the fly
# Reset Camera
Use the <key>R</key> key to reset the field of view and roll of the debug camera to the default state.
# Speed & Lerping
## Camera Speed
`debugcamera_speed <amount>` - Default value is 1.
## Lerping
`debugcamera_lerp <amount>` - Default value is 1.
## Look Speed
`debugcamera_lookspeed <amount>` - Default value is 1.
## Zoom Speed
`debugcamera_zoomspeed <amount>` - Default value is 1.
# Save Points
`debugcamera_save <name>`
`debugcamera_load <name>`
## Auto Save / Load
`debugcamera_autosave <0/1>`
`debugcamera_autoload <0/1>`
## List Save Points
`debugcamera_list` - Prints out all of the saved camera points; including name, position, rotation and zoom.
<note>This command is currently being developed and yet to be released.</note>
⤶
## Clear Saves⤶
⤶
Use the command `debugcamera_clear` to remove all camera save points.