Rust Wiki

F1 menu (Console)

The Rust in-game console is accessed by pressing F1. It allows the player to input a range of commands and variables to manipulate the game within certain parameters.

The console is one of the 5 available tabs located in the F1 menu:

  1. CONSOLE, as explained above.
  2. INFO, which lists your computer details and current map specifics such as the seed.
  3. NET, which shows information about your connection to the server.
  4. ITEMS, which lists all the available Rust items and allows you to spawn them when you have the appropriate server permissions.
  5. TOOLS, which has admin tools if you have the appropriate server permissions.

Commands

Below you can find commands for the console, which cannot be found by going through the game's menus. Some commands work without any parameters, such as kill, whilst others require parameters such as true, false or a number, which can be found in the remarks. For example; toolgun.classiceffects true sets the command in question to be true.

COMMAND FUNCTION REMARKS
kill Player entity instantly dies 60 second cooldown
combatlog Parses recent combat details 10 second delay
perf 0 Disables perf counters
perf 1 Displays FPS
perf 2 Displays FPS and latency
perf 3 Displays FPS, latency and RAM usage
perf 4 Displays FPS, latency, RAM usage and garbage collection
perf 5 Displays FPS, latency, RAM usage, garbage collection and ping
perf 6 Displays FPS, latency, RAM usage, garbage collection, ping and tasks
ping Returns latency to the server in miliseconds
quit Quits the game
toolgun.classiceffects Toggle Garry's Mod Tool Gun effects takes true or false as parameter - defaults to false
connect Connects the client to a server takes ip:port as parameter
audio.voices Controls voice chat volume takes a number as parameter - unlike in the menus it can be higher than 1.0
audio.game Controls game sounds volume takes a number as parameter - unlike in the menus it can be higher than 1.0
audio.instruments Controls instruments volume takes a number as parameter - unlike in the menus it can be higher than 1.0
audio.master Controls all volumes as a master takes a number as parameter - unlike in the menus it can be higher than 1.0
audio.musicvolume Controls music volume takes a number as parameter - unlike in the menus it can be higher than 1.0
audio.musicvolumemenu Controls menu music volume takes a number as parameter - unlike in the menus it can be higher than 1.0

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