Rust Wiki
Home
/
Edit Keybinds
View
Edit
History
No Category
Getting Started
General
The World
Server Hosting
Other Topics
Getting Started
World Design
Skinning
Game Modes
Workshop
Cinematic Tools
Modding
Other Topics
Weapons
Construction
Items
Resources
Attire
Tools
Medical
Food
Ammo
Traps
Components
Electrical
Fun
Misc
Log in to edit
Keybinds
<cat>Play.General</cat> <title>Keybinds</title> <warning>This page is not complete and is still a work-in-progress!<br/> Feel free to contribute but I must ask that you follow the styling format that has already been used :)</warning> # What are keybinds all about? Keybinds allow you to add extra customisability to your controls whilst playing the game and allow you to: - Change aspects of your gameplay on the fly at the press of a button - Combine different actions into 1 or multiple buttons - Access different controls you usually are not able to unless you use the F1 console - Put your keyboard to full use and enhance your Rust experience #Creating your first keybind So you've come to the conclusion that you hate having to kill your character to respawn by pressing F1 each time and typing 'kill' as you learnt on the [commands page](https://wiki.facepunch.com/rust/F1/console) Let's make that more convenient for you! Now hit F1 whilst in-game (You don't even have to be in a server!) and type out: ```markdown bind k kill ``` Now anytime that you want to find yourself back on the respawn menu you can hit <key>k</key> and your character will drop dead like a minnow out of a survival fishing trap! (Permitted that you haven't been trying to kill yourself too quickly and are on cooldown) #Keybind general formula The general formula to create a keybind is as follows: ```markdown bind key action ``` #The multi-key keybind So you've realised after a while of having your basic "tap k to kill yourself" keybind that you've off'ed yourself a good few times without even meaning to resulting in gamer-rage beyond belief. Luckily you can set keybinds so multiple keys are required to perform the action, here's how we can improve the previous kill keybind: ```markdown bind [leftshift+k] kill ``` Now you'll have to hold <key>leftshift</key> (the shift key but the left one under <key>capslock</key> ) and then tap <key>k</key> to kill your character which will result in a much safer hazard-free method which you won't fat-finger by accident It is worth noting that a multi-key bind is not a separate bind from the keys that it uses. You cannot bind one action to <key>k</key> and a completely separate action to <key>leftshift+k</key>. The <key>k</key> action would also still be activated when you press <key>leftshift+k</key>, as well as whatever you have assigned to <key>leftshift+k</key>. Multi-key binds are only useful to protecting against accidentally pressing a particular key, like the 'kill' example, rather than creating new key options for keybinds. #Keybind special symbols ##The semicolon ; Putting a semicolon between actions in your keybind declarations will allow you to perform multiple actions using 1 keybind setup. For example, you can have it so every time you press <key>x</key> you go forward but also sprint: (auto-run!) ```markdown bind x forward;sprint ``` or every time you open the F1 console you also open the combatlog: ```markdown bind f1 consoletoggle;combatlog ``` or every time you press j you sprint forward and jump: ```markdown bind j +forward;+sprint;+jump ``` ##The plus + (held actions) When you add a plus symbol preceding the action in your keybind it will mean that the keybind will perform this action only whilst the buttons you've assigned are being pressed. Try the difference yourself with the two auto-run keybinds below: ```markdown bind x +forward;+sprint ``` and then: ```markdown bind x forward;sprint ``` The first keybind will only make you sprint forward whilst you are holding <key>x</key> however the second keybind will make you continuously sprint forward until it is overridden with your regular walk forward bind (Most likely set to <key>w</key> ) ##The tilde ~ (cycling between actions) When you add a tilde symbol before an action and then include another action afterwards using the previously discussed semicolon the keybind will cycle through the actions given allowing you to have a keybind that can toggle between different actions.<br/> This keybind will flip the view model of the item you're holding in your hand every time you hit it ```markdown bind rightarrow ~graphics.vm_horizontal_flip 0;graphics.vm_horizontal_flip 1 ``` You could also use this to cycle through different FOVs for example: ```markdown bind [rightshift+rightcontrol] ~graphics.fov 70;graphics.fov 80;graphics.fov 90 ``` ### Cycling between groups of actions You can use the `meta.exec` command before actions in quotation marks to group them together when cycling through actions An example of this is as follows: ```markdown bind x ~meta.exec "global.god 1" "admintime 12"; meta.exec "global.god 0" "admintime -1" ``` Now on the first use of the bind both god 1 and admintime 12 will activate but on the second use, god 0 and admintime -1 will activate. Every time you use godmode as an admin it will also be daylight for you. ### Reseting the cycle state You can reset what state you are on the bind's cycle by binding `meta.reset_cycle` to another key. This can be done as follows: ```markdown bind x meta.reset_cycle y ``` with <key>x</key> being the key you want to reset the cycle and <key>y</key> being the key that the cycle (~) bind is set to ##+meta.if_true & +meta.if_false Creating a bind combining these commands will allow you to have an action only active whilst the keybind is being pressed and have another action in place when the keybind is not being pressed. For example, you could have a side button on your mouse that when pressed will decrease your FOV to 'zoom in' but when it is not being pressed will keep your FOV at your normal level ```markdown bind mouse4 +meta.if_true "fov 70";+meta.if_false "fov 80" ``` The action following `+meta.if_true` will be what happens when the key is being pressed and the action following `+meta.if_false` will be what happens when the key is not being pressed #Unassigning keys If you've made a mistake with a keybind or simply don't want it anymore you can easily get rid of it by typing out the bind once again but instead of including an action do an empty set of quote marks as shown: ```markdown bind x "" ``` or you can use the `clear` action ```markdown bind x clear ``` #Chat feedback with keybinds You can add the `chat.add` action in your keybind to get feedback in chat when you use them.<br/> An example of doing this would be: ```markdown bind h craft.add -2072273936 1;chat.add 0 0 "You just crafted a bandage!" ``` This keybind crafts a bandage and displays a message to chat that only you will be able to see <upload src="2b7da/8d8c49e0e1df4f5.png" size="60531" name="image.png" /> The first 0 in the chat.add command can be changed to a 1 so "[team]" is displayed in the message and the second 0 can be changed to a Steam64ID to change the image sent next to your message - putting this to 0 just displays the Rust logo #Making sure your keybinds are saved After setting up any keybinds in the F1 console that you are wanting to keep you should run the `writecfg` command to make sure your changes have been written to the config files. Your keybinds will be saved to the `keys.cfg` file inside your Rust directory at \Steam\steamapps\common\Rust<br/> If you're still unsure on where this folder is you can go to your Steam library >> Right-click Rust >> Manage >> Browse local files <upload src="2b7da/8d8bc03f0be89f3.png" size="105309" name="image.png" /> #Some useful keybinds Here are some common useful keybinds alongside a description of what they do; the keys are given as examples, change to your preference. ##Player binds: | Keybind |Description | | :------------------------------------------------:|:----------------------------------| | `bind [leftshift+k] kill` | Commit suicide to respawn | | `bind f1 consoletoggle;combatlog` | Run combatlog on opening console | | `bind x forward;sprint` | Auto-run until you manually press forward again| | `bind z duck` | Toggle crouch until you manually press crouch again| | `bind [leftshift+f11] attack` | Auto-attack - constantly attack until you manually attack again (LMB)| | `bind [rightshift+f11] attack;duck` | Auto-attack and toggle crouch | | `bind mouse1 "+attack2;+input.sensitivity .45;input.sensitivity .2"`|Lower sensitivity when ADS| | `bind mouse1 +lighttoggle;+attack2` | Turn on flashlight/laser when ADS | | `bind mousewheelup "craft.add -2072273936 2"` | Craft bandages when you scroll up| | `bind f10 client.disconnect` | Disconnects you from the server you're on| | `bind 7 chat.say "Hello everyone!"` | Sends a message to global chat | | `bind 8 chat.teamsay "Hey Team!!"` | Sends a message to team chat | | `bind h "craft.add -2072273936 1"` | Auto-crafts 1 bandage | ##Admin binds: | Keybind |Description | | :------------------------------------------------:|:----------------------------------| | `bind [leftshift+h] debugcamera` | Enables debugcamera | | `bind [leftshift+t] teleport2marker` | Teleports you to your map marker | | `bind p "ent kill"` | Kills the entity you're looking at| | `bind u "ent unlock"` | Unlocks the entity you're looking at| | `bind l "ent lock"` | Locks the entity you're looking at| | `bind j noclip` | Toggles flight | | `bind delete "layer.toggle Construction" ` | Hides all player buildings for a better view| | `bind [leftshift+rightcontrol] "weather.load clear"`| Makes the server's weather sunny and clear| #Key dictionary Here is a list of what each key is called when using Rust keyboard keybinds for a regular **UK** QWERTY keyboard: | key |Also known as | | :------------------------------------------------:|:----------------------------------| |mouse0|Left mouse button| |mouse1|Right mouse button| |mouse2|Scroll wheel click| |mouse3|Side button (if applicable)| |mouse4|Side button (if applicable)| |mousewheeldown|Scrolling the mouse wheel downwards| |mousewheelup|Scrolling the mouse wheel upwards| |a|| |b|| |c|| |d|| |e|| |f|| |g|| |h|| |i|| |j|| |k|| |l|| |m|| |n|| |o|| |p|| |q|| |r|| |s|| |t|| |u|| |v|| |w|| |x|| |y|| |z|| |1|| |2|| |3|| |4|| |5|| |6|| |7|| |8|| |9|| |0|| |backquote|back tick, tilde, open quote, left quote, key above tab| |minus|Subtract, dash, hyphen| |plus|Add, cross| |insert|| |home|| |pageup|| |pagedown|| |delete|| |end|| |f1|| |f2|| |f3|| |f4|| |f5|| |f6|| |f7|| |f8|| |f9|| |f10|| |f11|| |f12|| |f13|| |f14|| |f15|| |sysreq|Print Screen, PrtSc| |scrolllock|Scroll lock| |numlock|Top left key on the numpad| |keypaddivide|The " / " on the numpad| |keypadmultiply|The " * " on the numpad| |keypadminus|The " - " on the numpad| |keypadplus|The " + " on the numpad| |keypadenter|The " enter " on the numpad| |keypadperiod|The " . " on the numpad (when numlock is toggled)| |keypad1|| |keypad2|| |keypad3|| |keypad4|| |keypad5|| |keypad6|| |keypad7|| |keypad8|| |keypad9|| |keypad0|| |uparrow|The up arrow left of the numpad| |downarrow|The down arrow left of the numpad| |leftarrow|The left arrow left of the numpad| |rightarrow|The right arrow left of the numpad| |rightcontrol|"ctrl" on the right side of the keyboard| |leftcontrol|"ctrl" on the left side of the keyboard| |rightshift|"shift" on the right side of the keyboard| |leftshift|"shift" on the left side of the keyboard| |slash|" / "| |period|" ." fullstop| |comma|" , "| |quote|" # "| |backquote|" ' "| |semicolon|" ; "| |leftbracket|" [ "| |rightbracket|" ] "| |return|Enter| |backslash|" \\ "| |capslock|| |leftcommand|Windows key (binding this will be problematic anyway)| #Action dictionary Here is a list of various actions you can assign to a keybind alongside a description: | Action |Description | | :------------------------------------------------:|:----------------------------------| |forward|Move forwards relating to the direction your player is facing| |backward|Move backwards relating to the direction your player is facing| |left|Move left relating to the direction your player is facing| |right|Move right relating to the direction your player is facing| |jump|Jump / stay afloat in water| |duck|Crouch| |sprint|When combined with moving forward will make the player run| |use|Interacting with objects in the world: doors, boxes, locks| |firemode|Disables or enables burst mode when pressed| |attack|Primary attack: shooting, hitting| |attack2|Secondary attack: throwing item, aiming down sights | |attack3|Take half a stack of items| |consoletoggle|Brings up the in-game console| |hoverloot|Loot from an inventory by holding the assigned button and hovering over each slot (should be used with + preceding)| |voice|Proximity voice chat| |craft.add|Allows you to add items to your crafting queue with a bind. Use item ID afterwards followed by quantity. Find Item IDs [here](https://www.corrosionhour.com/rust-item-list/)| |combatlog|Calls the most recent display of the combatlog showing what your player has damaged and been damaged by - does not open console| |kill|Kills your player taking you back to the respawn menu| |disconnect|Disconnects you from the server| |quit|Closes your game to desktop| |layer.toggle|Toggles different layers in the "tools" menu in F1 for admins to be able to see through different layers. AI/Construction/Transparent/Debris/Default/Deployed/Ragdoll/Terrain/Tree/World/Water/Clutter| |gesture|Performs the specified gesture (wave, victory, shrug, thumbsup, hurry, ok, thumbsdown, clap, point, friendly, cabbagepatch, twist, raisetheroof)| |lighttoggle|Toggles weapon flashlights/lasers/candle hats/miners helmets| You can find a list of useful commands that you can also assign to keys by checking out the [commands wiki page](https://wiki.facepunch.com/rust/useful_commands)
Rust Wiki
Playing
Getting Started
0
General
5
Chat
Keybinds
Teams
Tool Cupboard, decay and building privilege
Useful Console Commands
The World
7
Animals
Building-terminology
Farming Basics
Fishing
Ore Nodes
Outpost
The Map
Server Hosting
15
Adding custom radios to Boombox
Centralized Banning
Creating a hidden, whitelisted server
Creating a server
Custom Server Icon
Getting started with your rust server
Hosting Custom Maps
Procedural Generation Customization
Receiving player reports
Rust+ Server
Server Browser Tags
Server Custom Emojis
Server DNS Records
Server Gamemodes
Server Wipe Timer
Other Topics
5
Graffiti Pack
Instruments
Sunburn
Twitch Drops
Weather
Developers
Getting Started
0
World Design
8
Custom Maps
FAQ and Troubleshooting
Map Data
Map Editors
Terrain
Topology
Utility Prefabs
Volume Prefabs
Skinning
2
Creating Skins
Creating Transparent PNGs
Game Modes
0
Workshop
2
Getting Your Skin Accepted
Workshop FAQ
Cinematic Tools
9
Cinematic Animations
CopyPaste
Debug Camera
Demos
Depth Of Field
MIDI Binding
Other Commands
Overview
Prefabs & Entities
Modding
10
Coroutines
CSharp Basics
CSharp Formatting
Entities
Hooks
Item Mods
Items Overview
Modding
Modding Overview
Modding Tools
Other Topics
0
Items
Weapons
52
16x Zoom Scope
8x Zoom Scope
Assault Rifle
Beancan Grenade
Bolt Action Rifle
Bone Club
Bone Knife
Butcher Knife
Candy Cane Club
Combat Knife
Compound Bow
Crossbow
Custom SMG
Double Barrel Shotgun
Eoka Pistol
F1 Grenade
Flame Thrower
Holosight
Hunting Bow
L96 Rifle
Longsword
LR-300 Assault Rifle
M249
M39 Rifle
M92 Pistol
Mace
Machete
MP5A4
Multiple Grenade Launcher
Muzzle Boost
Muzzle Brake
Nailgun
Paddle
Pitchfork
Pump Shotgun
Python Revolver
Revolver
Rocket Launcher
Salvaged Cleaver
Salvaged Sword
Semi-Automatic Pistol
Semi-Automatic Rifle
Silencer
Simple Handmade Sight
Snowball
Spas-12 Shotgun
Stone Spear
Thompson
Waterpipe Shotgun
Weapon flashlight
Weapon Lasersight
Wooden Spear
Construction
45
Armored Door
Armored Double Door
Barbed Wooden Barricade
Blueprint
Building Plan
Chainlink Fence
Chainlink Fence Gate
Code Lock
Concrete Barricade
Door Closer
Floor grill
Garage Door
High External Stone Gate
High External Stone Wall
High External Wooden Gate
High External Wooden Wall
Key Lock
Ladder Hatch
Large Water Catcher
Metal Barricade
Metal horizontal embrasure
Metal Shop Front
Metal Vertical embrasure
Metal Window Bars
Mining Quarry
Netting
Prison Cell Gate
Prison Cell Wall
Pump Jack
Reinforced Glass Window
Reinforced Window Bars
Sandbag Barricade
Sheet Metal Door
Sheet Metal Double Door
Shop Front
Small Water Catcher
Stone Barricade
Tool Cupboard
Watch Tower
Wood Double Door
Wood Shutters
Wooden Barricade
Wooden Door
Wooden Ladder
Wooden Window Bars
Items
75
Barbeque
Bed
Bota Bag
Camp Fire
Chair
Chinese Lantern
Chippy Arcade Game
Christmas Door Wreath
Christmas Lights
Christmas Tree
Composter
Double Sign Post
Dragon Door Knocker
Drop Box
Easter Door Wreath
Festive Doorway Garland
Festive Window Garland
Fridge
Furnace
Hitch & Trough
Huge Wooden Sign
Jack O Lantern Angry
Jack O Lantern Happy
Kayak
Landscape Picture Frame
Lantern
Large Banner Hanging
Large Banner on pole
Large Furnace
Large Planter Box
Large Wood Box
Large Wooden Sign
Locker
Mail Box
Medium Wooden Sign
One Sided Town Sign Post
Paper Map
Pookie Bear
Portrait Picture Frame
Reactive Target
Repair Bench
Research Table
Rug
Rug Bear Skin
Salvaged Shelves
Scarecrow
Search Light
Single Sign Post
Skull Door Knocker
Skull Fire Pit
Sleeping Bag
Small Oil Refinery
Small Planter Box
Small Stash
Small Stocking
Small Wooden Sign
Snowman
Spinning wheel
Stone Fireplace
SUPER Stocking
Survival Fish Trap
Table
Tall Picture Frame
Tuna Can Lamp
Two Sided Hanging Sign
Two Sided Town Sign Post
Vending Machine
Water Barrel
Water Purifier
Wood Storage Box
Work Bench Level 1
Work Bench Level 2
Work Bench Level 3
XL Picture Frame
XXL Picture Frame
Resources
31
Animal Fat
Battery - Small
Bone Fragments
CCTV Camera
Charcoal
Cloth
Coal :(
Crude Oil
Diesel Fuel
Empty Can Of Beans
Empty Tuna Can
Explosives
Gun Powder
High Quality Metal
High Quality Metal Ore
Human Skull
Leather
Low Grade Fuel
Metal Fragments
Metal Ore
Paper
Research Paper
Salt Water
Scrap
Stones
Sulfur
Sulfur Ore
Targeting Computer
Water
Wolf Skull
Wood
Attire
78
A Barrel Costume
Arctic Scientist Suit
Bandana Mask
Baseball Cap
Basic Horse Shoes
Bone Armor
Bone Helmet
Boonie Hat
Boots
Bucket Helmet
Bunny Ears
Bunny Onesie
Burlap Gloves
Burlap Headwrap
Burlap Shirt
Burlap Shoes
Burlap Trousers
Candle Hat
Clatter Helmet
Coffee Can Helmet
Crate Costume
Diving Fins
Diving Mask
Diving Tank
Dragon Mask
Frog Boots
Glowing Eyes
Hazmat Suit
Heavy Plate Helmet
Heavy Plate Jacket
Heavy Plate Pants
Heavy Scientist Suit
Hide Boots
Hide Halterneck
Hide Pants
Hide Poncho
Hide Skirt
Hide Vest
High Quality Horse Shoes
Hoodie
Improvised Balaclava
Jacket
Leather Gloves
Longsleeve T-Shirt
Metal Chest Plate
Metal Facemask
Miners Hat
Mummy Suit
Night Vision Goggles
Pants
Party Hat
Rat Mask
Reindeer Antlers
Riot Helmet
Road Sign Jacket
Road Sign Kilt
Roadsign Gloves
Roadsign Horse Armor
Saddle bag
Santa Beard
Santa Hat
Scarecrow Suit
Scarecrow Wrap
Scientist Suit
Scientist Suit
Shirt
Shorts
Snow Jacket
Surgeon Scrubs
T-Shirt
Tactical Gloves
Tank Top
Wetsuit
Wolf Headdress
Wood Armor Helmet
Wood Armor Pants
Wood Chestplate
Wooden Horse Armor
Tools
26
Binoculars
Birthday Cake
bucket.water
Camera
Chainsaw
Flare
Flashlight
Garry's Mod Tool Gun
Geiger Counter
Hammer
Handmade Fishing Rod
Hatchet
Jackhammer
Pickaxe
RF Transmitter
Rock
Salvaged Axe
Salvaged Hammer
Salvaged Icepick
Satchel Charge
Smoke Grenade
Stone Hatchet
Stone Pickaxe
Survey Charge
Timed Explosive Charge
Torch
Medical
5
Anti-Radiation Pills
Bandage
Blood
Large Medkit
Medical Syringe
Food
51
Apple
Black Raspberries
Blueberries
Burnt Bear Meat
Burnt Chicken
Burnt Deer Meat
Burnt Horse Meat
Burnt Human Meat
Burnt Pork
Burnt Wolf Meat
Cactus Flesh
Can of Beans
Can of Tuna
Candy Cane
Chocolate Bar
Cooked Bear Meat
Cooked Chicken
Cooked Deer Meat
Cooked Fish
Cooked Horse Meat
Cooked Human Meat
Cooked Pork
Cooked Wolf Meat
Corn
Corn Clone
Corn Seed
Farming & Genetics
Granola Bar
Hemp Clone
Hemp Seed
Minnows
Mushroom
Pickles
Pumpkin
Pumpkin Plant Clone
Pumpkin Seed
Raw Bear Meat
Raw Chicken Breast
Raw Deer Meat
Raw Fish
Raw Horse Meat
Raw Human Meat
Raw Pork
Raw Wolf Meat
Rotten Apple
Small Trout
Small Water Bottle
Spoiled Chicken
Spoiled Human Meat
Spoiled Wolf Meat
Water Jug
Ammo
24
12 Gauge Buckshot
12 Gauge Incendiary Shell
12 Gauge Slug
40mm HE Grenade
40mm Shotgun Round
40mm Smoke Grenade
5.56 Rifle Ammo
Bone Arrow
Explosive 5.56 Rifle Ammo
Fire Arrow
Handmade Shell
High Velocity Arrow
High Velocity Rocket
HV 5.56 Rifle Ammo
HV Pistol Ammo
Incendiary 5.56 Rifle Ammo
Incendiary Pistol Bullet
Incendiary Rocket
Nailgun Nails
Pistol Bullet
Rocket
SAM Ammo
Smoke Rocket WIP!!!!
Wooden Arrow
Traps
7
Flame Turret
Homemade Landmine
SAM Site
Shotgun Trap
Snap Trap
Tesla Coil
Wooden Floor Spikes
Components
20
Armored Cockpit Vehicle Module
Bleach
Duct Tape
Electric Fuse
Empty Propane Tank
Gears
Glue
Metal Blade
Metal Pipe
Metal Spring
Rifle Body
Road Signs
Rope
Semi Automatic Body
Sewing Kit
Sheet Metal
SMG Body
Sticks
Tarp
Tech Trash
Electrical
38
AND Switch
Audio Alarm
Auto Turret
Blocker
Cable Tunnel
Ceiling Light
Counter
Deluxe Christmas Lights
Door Controller
Electrical Branch
Elevator
Flasher Light
HBHF Sensor
Igniter
Large Rechargable Battery
Large Solar Panel
Laser Detector
Medium Rechargable Battery
Memory Cell
OR Switch
Pressure Pad
RAND Switch
RF Broadcaster
RF Pager
RF Receiver
Root Combiner
Simple Light
Siren Light
Small Generator
Small Rechargable Battery
Splitter
Switch
Tesla Coil
Test Generator
Timer
Wind Turbine
Wire Tool
XOR Switch
Fun
28
Acoustic Guitar
Blue Boomer
Blue Roman Candle
Canbourine
Champagne Boomer
Cowbell
Firecracker String
Green Boomer
Green Roman Candle
Jerry Can Guitar
Junkyard Drum Kit
New Year Gong
Orange Boomer
Pan Flute
Plumber's Trumpet
Red Boomer
Red Roman Candle
Red Volcano Firework
Shovel Bass
Sousaphone
Violet Boomer
Violet Roman Candle
Violet Volcano Firework
Wheelbarrow Piano
White Volcano Firework
Wrapped Gift
Wrapping Paper
Xylobone
Misc
45
Blue Keycard
Bronze Egg
Coffin
Cursed Cauldron
Decorative Baubels
Decorative Gingerbread Men
Decorative Pinecones
Decorative Plastic Candy Canes
Decorative Tinsel
Door Key
Egg Basket
Fogger-3000
Giant Candy Decor
Giant Lollipop Decor
Gold Egg
Gravestone
Graveyard Fence
Green Keycard
Hab Repair
Halloween Candy
Large Candle Set
Large Loot Bag
Large Present
MC repair
Medium Loot Bag
Medium Present
Note
Painted Egg
Pumpkin Bucket
Red Keycard
Rustigé Egg - Blue
Rustigé Egg - Red
ScrapTransportHeliRepair
Sickle
Silver Egg
Small Candle Set
Small Loot Bag
Small Present
Snow Machine
Spider Webs
Spooky Speaker
Star Tree Topper
Strobe Light
Tree Lights
Wooden Cross